Andrea Catania
0b7c4db5ee
Added functions to get trimesh info
2018-06-07 15:46:17 +02:00
Fabio Alessandrelli
b4c65093d7
Merge pull request #18780 from mhilbrunner/upnp
...
Add UPnP support (port forwarding, querying external IP)
2018-06-07 02:10:48 +02:00
mhilbrunner
c21da40de5
Add UPnP support (port forwarding, querying external IP)
2018-06-07 01:52:04 +02:00
Max Hilbrunner
aaf93f92d8
Merge pull request #19397 from Faless/ws_get_ip_port
...
Fix LWSPeer get_connected_[host/port]
2018-06-06 20:38:39 +02:00
Ignacio Etcheverry
af15a1f10e
Merge pull request #19396 from KellyThomas/env-var-check
...
allow undefined GODOT_DEBUG_MSBUILD environment variable
2018-06-06 18:47:09 +02:00
Fabio Alessandrelli
6cda58a12f
Fix LWSPeer get_connected_[host/port]
2018-06-06 18:34:08 +02:00
Kelly Thomas
17516822f9
allow undefined GODOT_DEBUG_MSBUILD environment variable
2018-06-06 22:31:54 +08:00
Rémi Verschelde
07d4cd7f6d
Merge pull request #19388 from volzhs/show-filename
...
Show opened script or help name
2018-06-06 09:22:22 +02:00
volzhs
69ac6a1f3d
Show opened script or help name
2018-06-06 06:18:11 +09:00
Rémi Verschelde
dd5398ce9d
i18n: Sync translations with Weblate
...
(cherry picked from commit e8bfc09b81
)
2018-06-05 22:41:42 +02:00
Rémi Verschelde
6bc9ac9cc3
i18n: Sync translation templates with current source
...
(cherry picked from commit 74808e71d2
)
2018-06-05 22:41:34 +02:00
Ignacio Etcheverry
b4f66e04e8
Merge pull request #19387 from neikeq/y
...
Mono fixes and improvements
2018-06-05 22:28:46 +02:00
Ignacio Etcheverry
4a021fa7a2
Mono: Add 'View log' button to open the MSBuild log of a build
2018-06-05 22:21:52 +02:00
Ignacio Etcheverry
25f10b3c40
Mono: Fix passing wrong logger assembly path to MSBuild
...
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1
2018-06-05 22:18:43 +02:00
Ignacio Etcheverry
7933a6cc9f
Mono: Null checks when marshaling from MonoArray* and managed Dictionary
2018-06-05 22:14:32 +02:00
Juan Linietsky
4ea88aab4d
Merge pull request #19384 from guilhermefelipecgs/fix_loses_focus
...
[Inspector] Fix search field losing focus when typing
2018-06-05 16:42:58 -03:00
Rémi Verschelde
8569a0db3c
Doc: Fix typo in File documentation
...
Fixes #19383 .
2018-06-05 21:04:58 +02:00
Guilherme Felipe
6676060805
[Inspector] Fix search field losing focus when typing
...
Fix #19382
2018-06-05 14:12:01 -03:00
Max Hilbrunner
6a69f92370
Merge pull request #19378 from Faless/udp_bcast
...
Set SO_BROADCAST socket option for UDP sockets.
2018-06-05 12:54:39 +02:00
Fabio Alessandrelli
69817232ff
Set SO_BROADCAST socket option for UDP sockets.
2018-06-05 12:14:18 +02:00
Rémi Verschelde
36c70bbcd0
Merge pull request #19377 from godotengine/revert-18172-fix_notification
...
Revert "Prevent visibility notification from being called twice in object creation"
2018-06-05 12:07:05 +02:00
Rémi Verschelde
2935cd8a58
Revert "Prevent visibility notification from being called twice in object creation"
2018-06-05 12:05:02 +02:00
Rémi Verschelde
6e32a2886f
Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-mono
...
Fixes ObjectDB leak printout with mono.
2018-06-05 10:03:11 +02:00
George Marques
7488e83954
Merge pull request #19371 from guilhermefelipecgs/fix_rect2_prop
...
Fix Rect2 properties typo
2018-06-04 22:00:38 -03:00
Guilherme Felipe
262c78ed97
Fix Rect2 properties typo
2018-06-04 19:16:17 -03:00
Max Hilbrunner
2a9253a3a6
Merge pull request #19332 from Faless/optional_net_poll
...
Add option to disable automatic multiplayer poll in SceneTree
2018-06-03 22:02:24 +02:00
Rémi Verschelde
e2acc602f3
Dist: update script to make Steam icon sets
2018-06-03 19:28:07 +02:00
Fabio Alessandrelli
348725dfe0
Add option to disable automatic multiplayer poll
...
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Rémi Verschelde
8684b63118
Merge pull request #19310 from hpvb/fix-mingw-static-mono-linking
...
Fix Mono static linking on Mingw
2018-06-01 22:01:42 +02:00
Hein-Pieter van Braam
f2d669f5d3
Fix Mono static linking on Mingw
2018-06-01 21:46:46 +02:00
Rémi Verschelde
ff0d295d9e
Merge pull request #19250 from YeldhamDev/scene_editor_tooltips
...
Minor changes to the Scene and Canvas editors' tooltips
2018-06-01 13:31:46 +02:00
Rémi Verschelde
6c1d71edc4
Merge pull request #19280 from clktmr/master
...
Add cli paramerter --check-only for script parsing
2018-06-01 13:29:46 +02:00
Rémi Verschelde
1820f9752d
Merge pull request #19299 from oliverrausch/master
...
Fix return type of isnan and isinf in the shader language
2018-06-01 09:20:04 +02:00
Oliver Rausch
2368b31e1e
Fix return type of isnan and isinf in the shader language
2018-06-01 01:34:32 +02:00
Timur Celik
3390972373
Add cli paramerter --check-only for script parsing
2018-05-31 20:42:32 +02:00
Rémi Verschelde
255d6470ee
Merge pull request #19263 from vnen/fix-get-return
...
Fix return type of _get() virtual method
2018-05-31 18:47:55 +02:00
Rémi Verschelde
44b0146953
Revert "Revert "Prevent visibility notification been called twice in object creation""
...
This reverts commit 4d277b96ad
.
Woops, this wasn't meant to be committed. I just reverted it locally
to test something, nothing wrong with the original commit :)
2018-05-31 15:50:02 +02:00
Rémi Verschelde
819911d16e
makerst.py: Properly escape \ for rst
...
Fixes godotengine/godot-docs#1486 .
2018-05-31 15:38:33 +02:00
Rémi Verschelde
4d277b96ad
Revert "Prevent visibility notification been called twice in object creation"
...
This reverts commit d42b17607e
.
2018-05-31 12:03:40 +02:00
Rémi Verschelde
43b7ebf0a0
Style: Apply clang-format (5.0) to some missed files
2018-05-31 09:00:37 +02:00
Rémi Verschelde
e823a366d0
Merge pull request #19270 from akien-mga/recast-buildsystem
...
Move NavigationMeshEditorPlugin to Recast module as should be
2018-05-31 08:48:41 +02:00
Juan Linietsky
10cab25f72
Merge pull request #19278 from karroffel/image-rgbe-srgb
...
added rgbe_to_srgb method to Image
2018-05-30 18:37:21 -03:00
Rémi Verschelde
bc66b5c619
Merge pull request #19261 from YeldhamDev/logger_period_fix
...
Don't add a period to a log file name if it has no extension
2018-05-30 22:33:42 +02:00
Rémi Verschelde
59c2c21b15
Move NavigationMeshEditorPlugin to Recast module as should be
...
Modules can register their own editor plugins (like GridMap does),
so no need to put module-specific classes in the `editor/` folder.
Also cleans up the previous SCons env pollution from the Recast
module, integrating its code into libmodules as other modules.
2018-05-30 22:10:11 +02:00
Rémi Verschelde
65fc525ed8
Merge pull request #19272 from akien-mga/svg-buildsystem
...
SCons: Remove extraneous lib for SVG module
2018-05-30 22:10:03 +02:00
Rémi Verschelde
33cb5f4492
Merge pull request #19275 from akien-mga/modules-can_build
...
SCons: Pass env to modules can_build method
2018-05-30 22:07:58 +02:00
karroffel
130bf14ac8
added rgbe_to_srgb method to Image
2018-05-30 21:16:45 +02:00
Rémi Verschelde
3334209a73
SCons: Pass env to modules can_build method
...
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
Rémi Verschelde
5eb611b297
SCons: Remove extraneous lib for SVG module
...
It was likely copy pasted by mistake from the freetype module,
which is more complex due to its usage in the core of the engine.
The SVG module does not seem to need any special treatment,
apart from linking in the main env so that editor can access it.
2018-05-30 16:56:24 +02:00
Michael Alexsander Silva Dias
cf9520ba2e
Don't add a period to a log file name if it has no extension.
2018-05-30 11:31:29 -03:00