Commit Graph

15085 Commits

Author SHA1 Message Date
Yasha Borevich
30317296af Fix memory leak in GDScript during infinnity loops with yields 2018-06-28 23:55:30 +03:00
Max Hilbrunner
54988df9ce
Merge pull request #19829 from Calinou/optimize-images
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 20:05:12 +02:00
Hugo Locurcio
53e94a1ce1
Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
Rémi Verschelde
87dc0d7c7e
Merge pull request #19827 from Faless/lws_fix_lite
Fix fragment size bug in WebSocket (lws)
2018-06-28 18:12:11 +02:00
JFonS
e245efaead Fix selection in 3D orthogonal view 2018-06-28 14:59:39 +02:00
Danny
9b60bb2c7c Change the neighbours vector to a set in AStar
This fixes an issue where one could not disconnect two points that were connected more than once.
2018-06-27 22:36:38 -07:00
Michael Lee
2adfdbe184 Preventing an editor crash in the event that a plugin scene's root-node is null. 2018-06-28 00:18:53 -05:00
Juan Linietsky
eeab3502d5 Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
Juan Linietsky
9bab5134cf The way multiple quaternions being slerped was not good, changed approach to one that seems to work better. 2018-06-27 16:30:48 -03:00
Fabio Alessandrelli
15451479e5 Add [Packet/Stream/Multiplayer]PeerGDNative
They provide an interface to implement PacketPeer, StreamPeer, and
NetworkedMultiplayerPeer via GDNative.
2018-06-27 19:07:30 +02:00
matthew1006
1844704c20 Fixed project settings overrides not using custom feature tags. 2018-06-27 12:37:55 +01:00
Konstantin Zaitsev
d05db4de8e Fix possible NullPointerException crash on cancel payment 2018-06-27 14:12:53 +07:00
Rémi Verschelde
68f7cf13c7
Merge pull request #19794 from Calinou/document-vector2-vector3-round
Document Vector2.round() and Vector3.round()
2018-06-27 08:42:01 +02:00
Rémi Verschelde
be9731459a Style: Apply clang-format to animation_tree.cpp
Fixes issues introduced in c633b77 and de1ff22.
2018-06-27 08:36:26 +02:00
Juan Linietsky
de1ff22eae change node graph property and improved some bindings 2018-06-27 03:00:08 -03:00
Aaron Franke
5b2b23c9a9 [Mono] Rename Fposmod to PosMod
[Mono] Rename Fposmod to PosMod
2018-06-27 00:58:24 -05:00
Juan Linietsky
c633b770cb -Add root motion support in AnimationTree.
-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
2018-06-26 19:06:16 -03:00
Hugo Locurcio
61fd3cd32a
Document Vector2.round() and Vector3.round() 2018-06-27 00:02:24 +02:00
Rémi Verschelde
f036353b93
Merge pull request #19164 from marcelofg55/tilemap_undo2
Improve TileMap undo operations, second try
2018-06-26 20:57:39 +02:00
Pedro J. Estébanez
2f161ffd4f Fix touch issues on Windows 2018-06-26 20:00:23 +02:00
Hugo Locurcio
88c23e243f
Fix control pixel snap rounding using floor() instead of round()
This resulted in small leftwards/upwards movement of controls being
faster than it should be.

This closes #19763.
2018-06-26 17:55:23 +02:00
Rémi Verschelde
c8617565d8
Merge pull request #19776 from marcelofg55/tilemap_quadrant_opt
Optimize _recreate_quadrants
2018-06-26 15:37:55 +02:00
Rémi Verschelde
80d6882ccd
Merge pull request #19767 from Chaosus/vsync_fix
Fix vsync initialization
2018-06-26 10:00:37 +02:00
Rémi Verschelde
07af826051
Merge pull request #19766 from GodotExplorer/android-gles2
Implement OpenGL ES rasterizer selection logic for Android.
2018-06-26 10:00:25 +02:00
Rémi Verschelde
e574c7cedc
Merge pull request #19774 from karroffel/blendspace-1d-sync-fix
ensure BlendSpace1D syncs animations
2018-06-26 09:59:26 +02:00
geequlim
e2aa777d4d Implement OpenGL ES rasterizer selection logic for Android. 2018-06-26 12:21:06 +08:00
Marcelo Fernandez
67a78e020a Optimize _recreate_quadrants 2018-06-26 00:07:48 -03:00
Thomas Herzog
0f45d0aa7d ensure BlendSpace1D syncs animations 2018-06-26 02:41:36 +02:00
Juan Linietsky
8c7da84e1e renamed AnimationGraphPlayer to AnimationTree 2018-06-25 18:40:24 -03:00
Juan Linietsky
87f48e7a3e
Merge pull request #19720 from karroffel/blendspace-1d
add BlendSpace1D animation node
2018-06-25 16:50:33 -03:00
Juan Linietsky
5b035107e3 removed print 2018-06-25 16:47:09 -03:00
Thomas Herzog
0f7c35f955 added BlendSpace1D editor plugin
This commit also fixes a crash in the BlendSpace2D as well as correct
the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
2018-06-25 21:46:12 +02:00
Thomas Herzog
84252f2ec4 added AnimationBlendSpace1D 2018-06-25 21:36:53 +02:00
Thomas Herzog
1ff7aa4c9b rename BlendSpace to BlendSpace2D 2018-06-25 21:36:10 +02:00
Juan Linietsky
4f5a7ebaec State machine animation node 2018-06-25 16:22:41 -03:00
George Marques
c45a8a574a
Remove extra addition to tree of editor autoloads
Fix #19675
2018-06-25 13:07:14 -03:00
Chaosus
5c0a576630 Fix vsync initialization 2018-06-25 18:17:19 +03:00
Rémi Verschelde
0954c8f017
Merge pull request #19744 from marcelofg55/profiler_clear
Add a Clear button to the profiler
2018-06-25 17:01:46 +02:00
Rémi Verschelde
baf85f299c
Merge pull request #19728 from Chaosus/theme_strings
Changed themes presets to String format
2018-06-25 16:39:23 +02:00
Rémi Verschelde
4e867a1d7a
Merge pull request #19698 from Chaosus/theme_submenu
Move Theme options to submenu
2018-06-25 16:24:39 +02:00
Rémi Verschelde
74bd1bf1c2
Merge pull request #19718 from thduynguyen/bug_fixes
bugfix: correct #ifdef for TOUCH_ENABLED and OPENGL_ENABLED
2018-06-25 16:10:40 +02:00
Juan Linietsky
ad4666f8e0
Merge pull request #19193 from tagcup/quat_norm
Fixed Basis -> Quat conversions, added a few safety checks.
2018-06-25 10:58:04 -03:00
Rémi Verschelde
682c2f2493
Merge pull request #19743 from Calinou/remove-appimage-structure
Remove the old AppImage structure
2018-06-25 15:27:32 +02:00
Rémi Verschelde
25f1833890
Merge pull request #19730 from BastiaanOlij/fix_y_shift
Fix typo in y shift
2018-06-25 10:12:45 +02:00
Rémi Verschelde
76369008c9
Merge pull request #19745 from BastiaanOlij/fix_frustum_msg
ARVR - Fight off some error spam in the editor
2018-06-25 10:11:45 +02:00
Nathan Warden
c2315e3291 Lerp now consistent with Godot API. InverseLerp fixed. 2018-06-24 17:52:17 -05:00
Paulb23
8a168637fe Fixed text drawing too high in TextEdit, issue 15688 2018-06-24 10:38:53 +01:00
Bastiaan Olij
c11735facf Fight off some error spam in the editor 2018-06-24 11:54:08 +10:00
Marcelo Fernandez
9634e3586c Add a Clear button to the profiler 2018-06-23 22:15:10 -03:00
Hugo Locurcio
8c08c4fe84
Remove the old AppImage structure
These files did not serve a real purpose since `icon.png` can be used
as the AppImage icon, and a .desktop file can be found at
`misc/dist/linux/godot.desktop` with the same contents.
2018-06-24 00:15:55 +02:00