Commit Graph

15921 Commits

Author SHA1 Message Date
Thaddeus Crews
04786f0ee8
Merge pull request #97824 from TokageItLab/retarget-modifier
Add RetargetModifier3D for realtime retarget to keep original rest
2024-11-26 13:04:47 -06:00
Thaddeus Crews
d18f8046dd
Merge pull request #99613 from TokageItLab/scl-fw
Fix `forward_vector` scale to handle `safe_margin` correctly in LookAtModifier
2024-11-26 13:04:45 -06:00
Thaddeus Crews
dc0fcf9753
Merge pull request #99612 from TokageItLab/lkat-bn
Make LookAtModifier3D adopt the bone name method
2024-11-26 13:04:44 -06:00
Thaddeus Crews
b41f02c035
Merge pull request #90644 from BattyBovine/cs3d_debug_colour
Add CollisionShape3D custom debug colors
2024-11-26 13:04:43 -06:00
Thaddeus Crews
391e0a6808
Merge pull request #99585 from TokageItLab/start-end-each
Make start/end can be retrieved from each PlaybackData on AnimationPlayer
2024-11-26 13:04:41 -06:00
Jamie Greunbaum
0fc082e1ee
Add CollisionShape3D custom debug colours
This allows changing the display colour of a CollisionShape3D node on a per-shape basis.
It also adds the ability to display a solid coloured preview of a CollisionShape3D.

Closes https://github.com/godotengine/godot-proposals/issues/906
2024-11-26 16:28:13 +01:00
Silc Lizard (Tokage) Renew
b76cdf525b Make LookAtModifier3D adopt to bone name method 2024-11-25 15:47:10 +09:00
Silc Lizard (Tokage) Renew
27bd7b23f6 Fix forward_vector scale to handle safe_margin in LookAtModifier 2024-11-24 13:43:07 +09:00
Bad Sector
da191168fe Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
Silc Lizard (Tokage) Renew
ebf7e86bd4 Make start/end can be retrieved from each PlaybackData on AnimPlayer 2024-11-23 22:49:37 +09:00
Thaddeus Crews
7faad0cc7a Merge pull request #97388 from tetrapod00/visualshader-linear-srgb
VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node
2024-11-22 14:54:47 -06:00
Thaddeus Crews
37305e40bc Merge pull request #95711 from TokageItLab/warn-oneshot-prop
Add hint for oneshot property & warning when it will be updated continuously by Force Continuous in `AnimationMixer`
2024-11-22 14:54:30 -06:00
Thaddeus Crews
fe1c044c73 Merge pull request #99394 from TokageItLab/root-local
Add `root_motion_local` option to AnimationMixer to pre-multiply root motion rotation accumulator before blending
2024-11-22 14:54:24 -06:00
Thaddeus Crews
cef0c3548e Merge pull request #99498 from carsonetb/mesh-gen-optimization
Optimize mesh generation by preventing unneeded shape recalculations
2024-11-22 14:54:18 -06:00
Thaddeus Crews
a82f4c5d64 Merge pull request #97061 from YeldhamDev/rtl_l18n_fix
Fix `RichTextLabel`'s modified stack being wiped on translation changes
2024-11-22 14:54:17 -06:00
Thaddeus Crews
f2763b23cf Merge pull request #99483 from badsectoracula/cancel_lightmap_bake
Add lightmap bake cancelling
2024-11-22 14:54:14 -06:00
Thaddeus Crews
0430b977b6 Merge pull request #99348 from TokageItLab/explicit_elapse
Add `explicit_elapse` option to AnimationNodeTimeSeek to handle some processes
2024-11-22 14:54:11 -06:00
Thaddeus Crews
d58d8914db Merge pull request #99461 from beicause/color-picker-fix-68286
ColorPicker: fix OKHSL circle in HSV mode
2024-11-22 14:54:09 -06:00
Michael Alexsander
250de088e3
Fix RichTextLabel's modified stack being wiped on translation changes 2024-11-22 16:09:26 -03:00
Carson Bates
c874e284eb Optimize mesh generation by preventing unneeded shape recalculations
Co-authored-by: Sequoia Haynes <supersequoia11@gmail.com>
2024-11-21 19:49:21 -08:00
Thaddeus Crews
2993289172
Merge pull request #86481 from Illauriel/add-animlib-folding
Add persistent folding to Animation Library Editor
2024-11-21 17:56:57 -06:00
Thaddeus Crews
0eca686191
Merge pull request #99270 from Sauermann/fix-svc-drop-config
Introduce a `SubViewportContainer` config for drag-and-drop target locations
2024-11-21 17:56:48 -06:00
Thaddeus Crews
8eee5066eb
Merge pull request #94981 from Chaosus/shader_fix_screen_uv_in_spatial_light
Allow `SCREEN_UV` to be used in light function of spatial shader
2024-11-21 17:56:45 -06:00
Bad Sector
5bca028e2b Add lightmap bake cancelling 2024-11-21 21:31:02 +02:00
LuoZhihao
f6751d8d17 ColorPicker: fix OKHSL circle in HSV mode 2024-11-21 13:26:05 +08:00
Rémi Verschelde
285954659d
Merge pull request #96721 from aXu-AP/tooltip-distance
Fix tooltip appearing in old place, on movement
2024-11-20 17:03:08 +01:00
Silc Lizard (Tokage) Renew
9ab94df772 Add explicit_elapse option to NodeSeek to handle some processes 2024-11-20 22:51:27 +09:00
Markus Sauermann
117158d271 Introduce a SubViewportContainer config for drag-and-drop targets
With the drag-and-drop rewrite, `SubViewportContainer` nodes were no
longer available as drop-locations.

This PR introduces a configuration option, that allows
`SubViewportContainer` to be considered as drop-location, but disables the
`Control` nodes inside its `SubViewport` children as drop-location.
2024-11-19 23:06:41 +01:00
Thaddeus Crews
3a4feeda89
Merge pull request #99289 from shahriarlabib000/hideExp
Hide unused `exp_edit` from SpinBox's inspector
2024-11-19 15:20:21 -06:00
Thaddeus Crews
1680edb2cd
Merge pull request #99231 from fire/sort-blendshapes-by-id
Sort blend shapes in the inspector by ID instead of alphabetically
2024-11-19 15:20:11 -06:00
Illauriel
5de38f7fd3 Add persistent folding to Animation Library Editor 2024-11-19 20:01:30 +01:00
Chaosus
a64b3fd3f8 Allow SCREEN_UV to be used in light function of spatial shader 2024-11-19 11:39:49 +03:00
Silc Lizard (Tokage) Renew
755bcf4737 Add root_motion_local option to AnimationMixer 2024-11-19 08:25:31 +09:00
Thaddeus Crews
8d530bc95a
Merge pull request #99176 from tracefree/obstacle_transform
Fix obstacle avoidance and 3D editor ignoring transform
2024-11-18 09:23:48 -06:00
Thaddeus Crews
8e324c4589
Merge pull request #86195 from GreenCrowDev/curve3d_close
Add `closed` property to `Curve3D`
2024-11-18 09:23:38 -06:00
Thaddeus Crews
d72112ba0a
Merge pull request #98816 from arkology/to-infinity-and-beyond
Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
2024-11-18 09:23:28 -06:00
Silc Lizard (Tokage) Renew
f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 2024-11-18 22:44:55 +09:00
A Thousand Ships
68f638cf02
Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
matricola787
790efbb783 Implement closed path for Curve3d 2024-11-16 12:59:08 +01:00
Rie
31a3b418f7 Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
shahriarlabib000
177bba12b0 hide unused exp_edit from SpinBox inspector 2024-11-15 22:57:43 +06:00
Thaddeus Crews
46d83fd149
Merge pull request #99277 from HolonProduction/why-remove-this-in-the-first-place
Add back `AnimationPlayer.get_argument_options`
2024-11-15 10:42:38 -06:00
Thaddeus Crews
af3fb0a2b8
Merge pull request #86085 from TheSofox/text-undo-cleanup
Cleanup in undo in `TextEdit` and `LineEdit`
2024-11-15 10:42:33 -06:00
Thaddeus Crews
934549e2a0
Merge pull request #99266 from bruvzg/fd_proc_filters
Use processed filter list for native dialogs.
2024-11-15 10:42:30 -06:00
HolonProduction
a389eb4608 Add back AnimationPlayer.get_argument_options 2024-11-15 13:06:59 +01:00
Pāvels Nadtočajevs
f5fad7592f Use processed filter list for native dialogs. 2024-11-15 12:08:33 +02:00
Mack
282425eefb Fix setting TileMap data compatibility format broken by #98898. 2024-11-15 01:20:30 +00:00
Thaddeus Crews
36fac3df7a
Merge pull request #75164 from Calinou/visualinstance3d-lightmap-scale-float
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
2024-11-14 14:52:00 -06:00
arkology
d692b7bdde Improve set_radial_initial_angle by removing loops
Replace two while loops with fposmodp.
Document radial_initial_angle wrapping.
Add testcases for set_radial_initial_angle()
2024-11-14 20:20:20 +03:00
Hugo Locurcio
1e5f0a86ca Allow more flexible adjustments of VisualInstance3D Lightmap Scale
Any floating-point value greater than 0.01 can now be used.
Prior to this change, only factors of 1×, 2× and 4× and 8× could be used.
2024-11-14 17:28:05 +01:00