Commit Graph

16352 Commits

Author SHA1 Message Date
Thaddeus Crews
4425ce03d0
Merge pull request #101651 from TokageItLab/fix-flip-springbone
Fix glitch in `SpringBoneSimulator3D` by storing the previous frame's rotation instead of using no rotation when the axis is flipped
2025-01-17 10:16:50 -06:00
Thaddeus Crews
9875cb6c95
Merge pull request #101652 from TokageItLab/gravity-doc-springbone
Clarify `SpringBoneSimulator3D`'s gravity units and improve documentation
2025-01-17 10:16:49 -06:00
Thaddeus Crews
923eb44c6f
Merge pull request #101617 from paddy-exe/processmaterial-vs-shadermaterial
Fix `emission_shape_changed` signal error when using ShaderMaterial with GPUParticles3D
2025-01-17 10:16:48 -06:00
Patrick Exner
484d6d4aa1 Fix emission_shape_changed signal error when using ShaderMaterial with 3DGPUParticles 2025-01-17 15:07:28 +01:00
Thaddeus Crews
86002e1a3c
Merge pull request #100882 from smix8/node_navmesh_geo_parsers
Make nodes handle their respective navigation source geometry
2025-01-16 17:18:01 -06:00
Thaddeus Crews
fd88acc671
Merge pull request #101008 from Repiteo/scons/nocache-all-text
SCons: Properly `NoCache` all text files
2025-01-16 17:17:59 -06:00
Thaddeus Crews
9bcf5ac9f7
Merge pull request #101560 from darksylinc/matias-union-order
Fix union order to simplify empty initializers
2025-01-16 17:17:53 -06:00
Thaddeus Crews
464253e235
Merge pull request #101571 from TokageItLab/validate-rotation-axis-spring-bone
Add validation for rotation axis to SpringBoneSimulator3D
2025-01-16 17:17:50 -06:00
Thaddeus Crews
73278bf35d
SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
Silc Lizard (Tokage) Renew
912c86a2e8 Changed SpringBone to return the prev rotation instead of init 2025-01-17 07:10:02 +09:00
Silc Lizard (Tokage) Renew
8eb5443d0a Clarify SpringBone's gravity unit and improve documentation 2025-01-17 07:02:54 +09:00
Pāvels Nadtočajevs
7c54ad34ba [TextEdit] Fix viewport_to_caret using start of IME text instead of IME caret/selection. 2025-01-16 10:26:04 +02:00
Silc Lizard (Tokage) Renew
48e74af421 Add validation for rotation axis to SpringBoneSimulator3D 2025-01-15 18:29:30 +09:00
Matias N. Goldberg
7b2f1e1d09 Fix union order to simplify empty initializers
This is a followup to PR #101344 (commit
0e06eb80bc).

Some of them were not an issue because Godot was initializing all
members, but they were "fixed" just in case since it could become a
problem in the future.

Valgrind was specifically complaining about HashMapData &
GlobalPipelineData.
2025-01-14 19:05:01 -03:00
Rémi Verschelde
efbcfb9379 Merge pull request #101541 from YeldhamDev/tab_width_fix
Always pick widest style as min width between unselected and hovered in `TabBar`
2025-01-14 18:29:50 +01:00
Rémi Verschelde
ddd4527747 Merge pull request #101537 from paddy-exe/fix-emission-shape-signal-regression
Fix regression from already disconnected emission shape changed signal
2025-01-14 18:29:43 +01:00
Rémi Verschelde
1e1f54e954 Merge pull request #100050 from YeldhamDev/sub_emitter_at_start
Add "At Start" mode for sub-emitter particles
2025-01-14 18:29:20 +01:00
Michael Alexsander
e33a95f6ab
Always pick widest style as min width between unselected and hovered in TabBar 2025-01-14 12:16:44 -03:00
Rémi Verschelde
a69ccee151 Merge pull request #101505 from smix8/region_bounds
Add functions to get axis-aligned bounds of navigation regions
2025-01-14 15:06:06 +01:00
Patrick Exner
1d2c503b00 Fix regression from already disconnected emission shape changed signal 2025-01-14 13:20:16 +01:00
Rémi Verschelde
1ca03add30 Merge pull request #101532 from bruvzg/rtl_fix_fx_offset
[RTL] Fix character effect offset.
2025-01-14 12:09:23 +01:00
Rémi Verschelde
dde7a9407a Merge pull request #101525 from TokageItLab/fix-shifted-joint-spring-bone
Fix shifted joint radius index in SpringBone gizmo and remove unused `end_bone_tip_radius` property
2025-01-14 12:09:16 +01:00
Rémi Verschelde
3aa5b0048f Merge pull request #101513 from bruvzg/legacy_picker_fix
Fix legacy color picker crash.
2025-01-14 12:09:09 +01:00
Pāvels Nadtočajevs
88a719f291 [RTL] Fix character effect offset. 2025-01-14 11:56:24 +02:00
Silc Lizard (Tokage) Renew
7b3d14fbcd Fix shifted joint radius index in SpringBone gizmo/remove unused tips 2025-01-14 16:27:59 +09:00
Pāvels Nadtočajevs
730495c215 Fix legacy color picker crash. 2025-01-14 08:25:18 +02:00
Rémi Verschelde
f8dc6a0afe Merge pull request #101482 from bruvzg/rtl_expand_control
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-14 00:22:18 +01:00
Rémi Verschelde
2f6a18f7ff Merge pull request #101409 from TokageItLab/spring-bone
Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Rémi Verschelde
2850b7113c Merge pull request #100860 from larspet/spin-box-focus-exited
Allow overriding SpinBox value on `focus_exited`
2025-01-14 00:22:03 +01:00
Silc Lizard (Tokage) Renew
5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Pāvels Nadtočajevs
b983b9d9f4 [RTL] Add cell option to control if cell is shrinked to its contents width. 2025-01-13 21:44:06 +02:00
Rémi Verschelde
232ab3df8d Merge pull request #101488 from chocola-mint/fix-11317
Add `has_custom_data()` to TileData
2025-01-13 20:22:44 +01:00
Rémi Verschelde
2c521ea57d Merge pull request #101481 from bruvzg/rtl_fade
[RTL] Fix "fade" effect char index calculations.
2025-01-13 20:22:37 +01:00
Rémi Verschelde
20c09d2c94 Merge pull request #100697 from arkology/texture-progress-radial-stretching
Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde
763e8ceb3b Merge pull request #100227 from clayjohn/particles-texture
Move texture property back to the top level of the Particles inspector.
2025-01-13 20:21:38 +01:00
Rémi Verschelde
133db1fd60 Merge pull request #92089 from QbieShay/qbe/particle_seek
Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
Rémi Verschelde
737407033f Merge pull request #85799 from HolonProduction/select-by-word
Allow dragging selection when selecting whole words in `RichTextLabel`
2025-01-13 20:21:23 +01:00
smix8
a7520fca6a Add functions to get axis-aligned bounds of navigation regions
Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
chocola-mint
f434c75dbf Add has_custom_data() to TileData 2025-01-13 21:25:49 +09:00
HolonProduction
617e3456fd Allow dragging selection when selecting whole words in RichTextLabel 2025-01-13 09:56:09 +01:00
Pāvels Nadtočajevs
c5dc6e1c6d [RTL] Fix "fade" effect char index calculations. 2025-01-13 08:11:59 +02:00
arkology
c46c3ddf37 Tweak TextureProgressBar NOTIFICATION_DRAW to support 9-patch stretch in radial modes
1) Code is splitted into 3 sections:
- draw `under` texture;
- draw `progress` texture + draw radial modes reference cross;
- draw `over` texture.
Each draw texture section handles nine-patch stretching. Except for the progress texture in radial modes, which does not support nine-patch stretching.
2) The reference cross position now is not misaligned to real center position (`floor()` call removed).
3) The reference cross drawing code is additionally surrounded by `TOOLS_ENABLED` check.
2025-01-12 21:41:54 +03:00
Rémi Verschelde
d79ff848fa Merge pull request #101451 from TokageItLab/reset-retarget-in-the-child
Force update RetargetModifier3D's child skeletons on save
2025-01-12 18:07:37 +01:00
Rémi Verschelde
bb8001c83a Merge pull request #101450 from TokageItLab/reset-anim-skeleton
Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 18:07:32 +01:00
Rémi Verschelde
23e05b7c2f Merge pull request #101449 from dsnopek/gdextension-virtual-method-compat-merged-hash
Use `MethodInfo::get_compatibility_hash()` to generate the hash for `MethodBind::get_hash()` and other GDExtension hash clean up
2025-01-12 18:07:28 +01:00
Rémi Verschelde
c5a62c36f5 Merge pull request #101448 from TokageItLab/save-retarget
Add missing `TOOLS_ENABLED` block to `RetargetModifier3D`
2025-01-12 18:07:25 +01:00
Rémi Verschelde
194894d937 Merge pull request #100597 from Zshandi/position-follow-editor-default-float-step
Node2D/3D: Make position follow default float step
2025-01-12 18:07:07 +01:00
smix8
0ed2cb0439 Make nodes handle their respective navigation source geometry
Makes nodes handle their respective navigation source geometry.
2025-01-12 13:14:46 +01:00
Silc Lizard (Tokage) Renew
cb61c6e852 Force update RetargetModifier3D's child skeletons on save 2025-01-12 07:31:05 +09:00
Silc Lizard (Tokage) Renew
d5e91eaa42 Change reset timing of the AnimationMixer and Skeleton on save 2025-01-12 07:12:34 +09:00