Juan Linietsky
|
84f96eb523
|
-New reparent option "keep global transform" on reparent dialog. It is enabled by default. Closes #2284
|
2016-01-02 11:57:47 -03:00 |
|
George Marques
|
5be9ff7b67
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
|
Franklin Sobrinho
|
4523a591d3
|
Double-click item for reparent and choose a node in NodePath dialog
|
2015-12-13 08:47:54 -03:00 |
|
reduz
|
422929e87f
|
Large improvements on scene packing and management
-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
|
2015-10-10 09:09:09 -03:00 |
|
Juan Linietsky
|
8228fea02f
|
missing changes
|
2015-06-14 02:13:47 -03:00 |
|
Juan Linietsky
|
fdaa2920eb
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
|
Juan Linietsky
|
0dbedd18fc
|
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
|
2014-11-05 21:20:42 -03:00 |
|
Juan Linietsky
|
0b806ee0fc
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
|