Commit Graph

37416 Commits

Author SHA1 Message Date
Rémi Verschelde
01014e9a05
Merge pull request #51674 from Gallilus/VisualScriptCustomNode-update-documentation
Update VisualScriptCustomNode documentation
2021-09-13 22:05:54 +02:00
Rémi Verschelde
0b60b9f75c
Merge pull request #52443 from Paulb23/code-edit-indext-fixes
Fix brace placement with space auto indent
2021-09-13 21:52:38 +02:00
Rémi Verschelde
655dec581c
Merge pull request #52346 from Paulb23/string-tracking-fixes
Fix getting deliminator start over empty lines and blank start keys
2021-09-13 21:52:28 +02:00
Rémi Verschelde
2a1807b12d
Merge pull request #52517 from Paulb23/block-comment-folding
Fix block deliminator not-folding at end of file
2021-09-13 21:51:41 +02:00
Rémi Verschelde
70ba366743
Merge pull request #50375 from Paulb23/code_edit_unit_tests 2021-09-13 21:51:20 +02:00
David Cambré
080125660a Update VisualScriptCustomNode.xml 2021-09-13 21:28:08 +02:00
Rémi Verschelde
f6022d2aa8
Merge pull request #52362 from vnen/gdscript-lambda-completion-crash
GDScript: Do not complete lambda arguments from parent class
2021-09-13 21:13:40 +02:00
Rémi Verschelde
45d9df2e63
Merge pull request #52632 from vnen/autoload-global-script-class-conflict
Disallow class names to be the same as global names
2021-09-13 21:10:50 +02:00
Rémi Verschelde
ffe8412291
Merge pull request #52323 from vnen/gdscript-singleton-interdependence-fix
Fix loading of interdependent autoloads
2021-09-13 21:10:34 +02:00
Rémi Verschelde
feba85a569
Merge pull request #52554 from Calinou/2d-editor-enable-pixel-snap
Enable Pixel Snap by default in the 2D editor
2021-09-13 21:07:08 +02:00
Rémi Verschelde
32d93feebe
Merge pull request #35168 from KoBeWi/sure²
Fix error when click edge of the tree icon
2021-09-13 20:42:55 +02:00
Rémi Verschelde
e8ed252891
Merge pull request #52637 from vnen/gdscript-fix-test-cases
Fix GDScript test cases
2021-09-13 20:30:33 +02:00
Ignacio Roldán Etcheverry
875b5fbf17
Merge pull request #52607 from paulloz/improve-cs-method-listing
Improve C# method listing
2021-09-13 20:21:48 +02:00
George Marques
e9186cfebf
Fix GDScript test cases 2021-09-13 15:02:01 -03:00
Rémi Verschelde
0c2ab55a58
Merge pull request #52100 from vnen/gdscript-access-outer-constants
GDScript: Allow access to outer constant and enum values
2021-09-13 18:04:35 +02:00
Tomasz Chabora
e1cc70309c Fix error when click edge of the tree icon 2021-09-13 18:03:03 +02:00
Rémi Verschelde
8ecc571158
Merge pull request #49063 from Calinou/remove-16x-msaa
Remove 16× MSAA support due to driver bugs and low performance
2021-09-13 17:34:04 +02:00
Rémi Verschelde
4059cf2f02
Merge pull request #52068 from ThreeRhinosInAnElephantCostume/fixgdscript
Fix parse error on statement-less files with only newlines, add a warning for empty files.
2021-09-13 17:30:31 +02:00
Rémi Verschelde
41562b9198
Merge pull request #52049 from theraot/master 2021-09-13 16:49:24 +02:00
George Marques
2e5fa124f4
Disallow class names to be the same as global names
Also forbid autoloads to have the same name as global script class.
2021-09-13 10:51:29 -03:00
Hugo Locurcio
f85426e8ad
Merge pull request #51805 from skysphr/scrollbar-icons-pressed
Added increment_pressed and decrement_pressed icons to scrollbars
2021-09-13 14:57:21 +02:00
Rémi Verschelde
c7455d9d42
Merge pull request #52012 from bruvzg/fix_label_outline 2021-09-13 14:23:52 +02:00
George Marques
64da50c88a
Merge pull request #52553 from ZuBsPaCe/gdscript-spurious-unassigned-variable-warning
GDScript: Removed spurious UNASSIGNED_VARIABLE warning for locals
2021-09-13 09:09:58 -03:00
Rémi Verschelde
1994525fc2
Merge pull request #51981 from kleonc/multi-node-edit-node_path-fix
MultiNodeEdit Fix setting NodePath
2021-09-13 14:05:14 +02:00
Rémi Verschelde
dde48ebed6
Merge pull request #52298 from DeleteSystem32/meshlib-transform
implement individual mesh transform for meshlibrary items
2021-09-13 12:19:30 +02:00
Rémi Verschelde
078bdef7e9
Merge pull request #51939 from clayjohn/VULKAN-horizon-so-fix
Compute horizon SO threshold before transformation
2021-09-13 11:44:42 +02:00
Max Hilbrunner
bbdfc547ca
Merge pull request #52579 from Calinou/add-logo-attribution
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-13 03:08:37 +02:00
Max Hilbrunner
a53ce5b851
Merge pull request #52612 from KoBeWi/this_branch_name_is_longer_than_code_diff_lol
Fix multiple definitions of Listener2D
2021-09-13 03:02:11 +02:00
Max Hilbrunner
9d4c84e154
Merge pull request #52587 from zacryol/call_example_change
Change example used for StringName call methods
2021-09-13 02:57:21 +02:00
Max Hilbrunner
cc0ab8fb2d
Merge pull request #52598 from raulsntos/fix-52268
Fix autoloads iteration in `code_completion.cpp`
2021-09-13 02:55:24 +02:00
Max Hilbrunner
fbd326b1f3
Merge pull request #52614 from Calinou/doc-get-class-name
Document `Object.get_class()/is_class()` ignores `class_name` declaration
2021-09-13 02:42:58 +02:00
Max Hilbrunner
719231e69d
Merge pull request #52615 from Calinou/doc-idle-physics-frames
Improve documentation for `Engine.get_process_frames/get_physics_frames()`
2021-09-13 02:37:11 +02:00
Hugo Locurcio
a15847e5ca
Document Object.get_class()/is_class() ignores class_name declaration 2021-09-13 02:17:24 +02:00
Hugo Locurcio
4a745aa0b8
Improve documentation for Engine.get_process_frames/get_physics_frames() 2021-09-12 23:07:40 +02:00
kobewi
6b68445e4d Fix multiple definitions of Listener2D 2021-09-12 21:19:37 +02:00
Paul Joannon
19f25b6847
Improve C# method listing
- implement CSharpInstance::get_method_list
- loop through parent classes in CSharpInstance::get_method_list and CSharpScript::get_script_method_list (#46408)
2021-09-12 19:54:54 +02:00
Raul Santos
2962a440ea Fix autoloads iteration
Removes the range iterator usage in the autoloads map since `OrderedHashMap`
does not implement range iterators.
2021-09-12 13:22:18 +02:00
zacryol
b587c77cb2 Change example used for StringName call methods
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2021-09-11 19:11:57 -06:00
JFonS
5f69218edc
Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-material
Vulkan: Fix CanvasItem::use_parent_material
2021-09-12 01:00:30 +02:00
Clay John
80aba79706
Merge pull request #52570 from williamd67/GPULightmapper-improvements
GPULightmapper's triangles and their bounding box will be in-sync
2021-09-11 14:52:43 -07:00
Juan Linietsky
8aedcfced7
Merge pull request #52504 from V-Sekai/gltf_8_uv
8 uvs for glTF2, URI decode and Vertex Custom api
2021-09-11 16:42:35 -03:00
ThreeRhinosInAnElephantCostume
e99730340b Fix error on parsing statement-less GDScript files,
add an empty file warning,
add relevant tests.
2021-09-11 20:38:15 +02:00
Max Hilbrunner
9d629fa7fb
Merge pull request #52574 from Calinou/doc-configfile-extension
Document that ConfigFiles can use any file extension
2021-09-11 20:28:44 +02:00
Hugo Locurcio
1513aa9b26
Add logo attribution for Android, HTML5 and Linux platform icons
- Tweak the Android platform logo to remove the Android wordmark,
  as it can't be used without explicit permission.
2021-09-11 19:34:10 +02:00
Hugo Locurcio
9c6ae95cb2
Document that ConfigFiles can use any file extension
The file extension given to a ConfigFile has no impact on its
formatting or behavior.
2021-09-11 16:08:11 +02:00
Juan Linietsky
60ed3fbf65
Merge pull request #52538 from mhilbrunner/cleanup-viewport
Clean up Viewport, remove dead code.
2021-09-11 09:03:31 -03:00
William Deurwaarder
e11dd6500a GPULightmapper's triangles and their bounding box will be in-sync
Previously the bounding boxes and triangles were maintained in two separate
arrays (Vectors). As the triangle vector was sorted and the bounding-box array
was not , the order of both arrays differed. This meant that the index in one
was different than the other, which caused lookup issues.

To prevent this, the bounding-box is now part of the triangle structure so that
there is a single structure that cannot become out-of-sync anymore.
2021-09-11 14:02:37 +02:00
ZuBsPaCe
1d1aa7a02f GDScript: Removed spurious UNASSIGNED_VARIABLE warning for locals
Variable->assignment needs to be incremented when assigned a value.
Also fixed and improved unit test 'variable_declaration.gd'.
Fixes #52551
2021-09-10 22:26:50 +02:00
Hugo Locurcio
c03e7c2dde
Enable Pixel Snap by default in the 2D editor
Since this avoids accidentally placing 2D nodes at subpixel positions,
this results in more crisp visuals by default, even when pixel snapping
is disabled in the project settings.
2021-09-10 22:13:06 +02:00
Juan Linietsky
43e96e0c65
Merge pull request #52536 from mhilbrunner/display-be-clean
Clean DisplayServerWindows and add missing guards
2021-09-10 16:25:11 -03:00