HolonProduction
e2c3731cdd
JSONRPC: Require manual method registration
2025-04-03 17:51:03 +02:00
A Thousand Ships
5cc0539961
[Navigation] Create a dedicated 2D navigation server
...
* Add a dedicated 2D server
* Create dedicated tests
* Split performance metrics between 2D and 3D
* Rename the 3D only server module
2025-03-29 12:10:50 +01:00
Thaddeus Crews
2b1f463de5
SCons: Refactor color.py
2025-03-25 12:27:35 -05:00
Edward Moulsdale
d7a9a9a951
Support NO_COLOR environment variable in doc_status.py
2025-03-23 18:21:52 +00:00
David Snopek
9d3c950b5d
OpenXR: Clean-up OpenXRExtensionWrapper
by removing multiple inheritance and deprecating OpenXRExtensionWrapperExtension
2025-03-20 07:19:55 -05:00
Thaddeus Crews
de33bd2b7c
CI: Trim cache before saving
2025-03-14 14:05:02 -05:00
Thaddeus Crews
c1b7865ae9
Merge pull request #103557 from aaronfranke/godot-version-defines
...
Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
Aaron Franke
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
A Thousand Ships
b064fcf547
[Navigation] Rename classes in preparation for future restructure
2025-03-12 13:26:34 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
Thaddeus Crews
96fdaa616b
Style: Integrate #pragma once
in builders/checks
2025-03-07 17:32:33 -06:00
Thaddeus Crews
3d9b37911d
Merge pull request #103011 from Repiteo/style/svgo-newline
...
Style: Ensure svgs have trailing newlines
2025-03-07 15:12:41 -06:00
Thaddeus Crews
bb8ef4e052
Merge pull request #101878 from Chubercik/automate_char_range
...
Core: Automate generation of the `char_range.inc` file
2025-03-07 15:12:31 -06:00
bruvzg
3e4e6e6c0c
Improve native file dialog parent window selection.
2025-03-06 17:15:39 +02:00
Rémi Verschelde
1c35a31b9e
Bump version to 4.5-dev
...
Mr. Godot told me to tell you he won't come this evening but surely tomorrow.
2025-03-03 17:27:40 +01:00
A Thousand Ships
fec3d9e68c
[Editor] Fix return of EditorTranslationParserPlugin._parse_file
...
Merged `_get_comments` into `_parse_file` and changed to using a
returned `Array[PackedStringArray]` instead.
2025-02-19 20:11:24 +01:00
Thaddeus Crews
7e5baa0426
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
Thaddeus Crews
742bd5cc4c
Style: Ensure svgs have trailing newlines
2025-02-18 11:01:42 -06:00
Caiman
bcd99bdb17
Fix GraphEdit::frame_rect_changed signal parameter type
...
Changes the parameter type from Vector2 to Rect2, which is what is actually emitted.
2025-02-14 22:39:27 +01:00
Thaddeus Crews
1939e87db1
Merge pull request #101561 from darksylinc/matias-device-address-api
...
Change how device address is requested to avoid future API breakage
2025-02-12 12:56:25 -06:00
Matias N. Goldberg
af900a5825
Change how device address is requested to avoid future API breakage
...
PR #100062 introduced BUFFER_USAGE_DEVICE_ADDRESS_BIT.
However it did so by adding a boolean to uniform_buffer_create(), called
"bool p_enable_device_address".
This makes maintaining backwards compatibility harder because I am
working on another feature that would require introducing yet another
bit flag.
This would save us the need to add fallback routines when the feature I
am working on makes it to Godot 4.5.
Even if my feature doesn't make it to 4.5 either, this PR makes the
routine more future-proof.
This PR also moves STORAGE_BUFFER_USAGE_DEVICE_ADDRESS into
BUFFER_CREATION_DEVICE_ADDRESS_BIT, since it's an option available to
both storage and uniforms.
This PR also moves the boolean use_as_storage into
BUFFER_CREATION_AS_STORAGE.
2025-02-11 20:00:18 -03:00
Pāvels Nadtočajevs
c63955b3eb
Update MoltenVK install script to include version number in installer name.
2025-02-07 21:15:37 +02:00
Rémi Verschelde
e87f4f67b0
Merge pull request #100913 from larspet/tooltip-hover-oob
...
Prevent tooltip from showing when hovering past the end of script line
2025-02-07 01:39:11 +01:00
Rémi Verschelde
91907a89f7
Thirdparty: Harmonize patches to document downstream changes
2025-02-06 01:40:03 +01:00
Jakub Marcowski
104857687c
Update ucaps.h
to contain proper case matchings
2025-01-29 12:37:33 +01:00
Jakub Marcowski
10485764a7
Automate generation of the char_range.inc
file
...
Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>
2025-01-23 19:25:59 +01:00
Lars Pettersson
ff39adddd1
Prevent tooltip from showing when hovering past end of script line
2025-01-18 00:02:06 +01:00
Stuart Carnie
0cd0f889cf
iOS: Weak-link MetalFX
2025-01-16 11:23:46 +11:00
Rémi Verschelde
21fcb56547
Remove unused EditorSceneFormatImporter::_get_import_flags
...
This has never been used since Godot was open sourced.
Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Rémi Verschelde
85b066aa78
Merge pull request #99455 from Bonkahe/IndirectMultimeshImplementation
...
Add indirect draw functionality to `MultiMesh`
2025-01-14 15:05:42 +01:00
thimenesup
3d92f406b2
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
2025-01-13 22:43:29 -08:00
David House
e6daec9cf8
Added indirect drawing functionality to MultiMesh
...
Update doc/classes/RenderingServer.xml
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2025-01-13 14:51:51 -06:00
Pāvels Nadtočajevs
b983b9d9f4
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-13 21:44:06 +02:00
Rémi Verschelde
133db1fd60
Merge pull request #92089 from QbieShay/qbe/particle_seek
...
Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
QbieShay
e9eb0b6082
Implemented tools around particles seed randomization.
...
The purpose of this code is to expose the necessary
functions for users and engine devs to develop tooling
for properly timing and seeking inside particles.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-11 16:31:24 +01:00
Rémi Verschelde
03c83cea1e
Style: Enable clang-format's InsertBraces
config
...
This was part of our style guide since we started using clang-format
but the feature was only added in clang-format 15, and we hadn't
noticed it yet.
2025-01-09 16:46:51 +01:00
Rémi Verschelde
837d093470
Merge pull request #101322 from akien-mga/scons-fix-colorless-print-methods
...
SCons: Fix missing context for `print_info`/`warning`/`error` when colors are off
2025-01-09 11:17:38 +01:00
Rémi Verschelde
ffcd9eb630
SCons: Fix missing context for print_info
/warning
/error
when colors are off
2025-01-09 00:34:17 +01:00
Thaddeus Crews
88c457efc3
CI: Ensure problem matchers handle colored output
2025-01-08 15:19:48 -06:00
Rémi Verschelde
76c8e76560
Merge pull request #101284 from akx/tyops
...
A handful of typo fixes
2025-01-08 15:53:33 +01:00
Aarni Koskela
f134769506
Fix various typos
...
* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Thaddeus Crews
a29294fddc
SCons: Refactor color output implementation
2025-01-07 18:44:53 -06:00
Elias Pozewaunig
8de13860e8
Added web support for all missing splash screen properties
...
show_image, fullsize and use_filter are now supported too.
bg_color, image and minimum_display_time were already supported previously.
2025-01-03 17:56:05 +01:00
Thaddeus Crews
048f8442e3
Style: Minor pre-commit & yaml
adjustments
2024-12-29 10:51:11 -06:00
Nikita
2845995b02
.clang-format: change AllowShortFunctionsOnASingleLine back to Inline
2024-12-26 22:25:13 +00:00
Yelloween
0153cb8c16
Fix incorrect MODIFIER_MASK value
...
Updated key modifier mask and documented API change
Changed the old value
Changed the old value inside the .expected file
Resolved Conflicts
Moved changes to the end
2024-12-18 02:59:29 +03:00
Hugo Locurcio
7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
...
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).
This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
Rémi Verschelde
182b4741ea
Merge pull request #93479 from Repiteo/scons/better-colored-output
...
SCons: Improve colored output
2024-12-17 16:18:41 +01:00
Hendrik Brucker
e5be03a42b
[GraphEdit] Make connections a property
2024-12-16 02:28:34 +01:00
Rémi Verschelde
b9437c3938
Merge pull request #100382 from hpvb/thirdparty-ubsan-tpsdemo
...
Add thirdparty/ ubsan suppressions for TPS demo
2024-12-14 19:47:28 +01:00