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[Input] Use BRACKET_ instead of BRACE_ for physical keys.
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@ -217,8 +217,8 @@ void KeyMappingX11::initialize() {
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scancode_map[0x1F] = Key::I;
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scancode_map[0x20] = Key::O;
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scancode_map[0x21] = Key::P;
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scancode_map[0x22] = Key::BRACELEFT;
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scancode_map[0x23] = Key::BRACERIGHT;
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scancode_map[0x22] = Key::BRACKETLEFT;
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scancode_map[0x23] = Key::BRACKETRIGHT;
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scancode_map[0x24] = Key::ENTER;
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scancode_map[0x25] = Key::CTRL;
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scancode_map[0x26] = Key::A;
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@ -98,10 +98,10 @@ void KeyMappingMacOS::initialize() {
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keysym_map[0x1b] = Key::MINUS;
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keysym_map[0x1c] = Key::KEY_8;
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keysym_map[0x1d] = Key::KEY_0;
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keysym_map[0x1e] = Key::BRACERIGHT;
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keysym_map[0x1e] = Key::BRACKETRIGHT;
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keysym_map[0x1f] = Key::O;
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keysym_map[0x20] = Key::U;
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keysym_map[0x21] = Key::BRACELEFT;
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keysym_map[0x21] = Key::BRACKETLEFT;
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keysym_map[0x22] = Key::I;
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keysym_map[0x23] = Key::P;
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keysym_map[0x24] = Key::ENTER;
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@ -257,8 +257,8 @@ void KeyMappingWindows::initialize() {
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scansym_map[0x17] = Key::I;
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scansym_map[0x18] = Key::O;
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scansym_map[0x19] = Key::P;
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scansym_map[0x1A] = Key::BRACELEFT;
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scansym_map[0x1B] = Key::BRACERIGHT;
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scansym_map[0x1A] = Key::BRACKETLEFT;
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scansym_map[0x1B] = Key::BRACKETRIGHT;
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scansym_map[0x1C] = Key::ENTER;
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scansym_map[0x1D] = Key::CTRL;
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scansym_map[0x1E] = Key::A;
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