mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
Merge pull request #32369 from ndarilek/get_button_tooltip
Implement `TreeItem.get_button_tooltip(column, idx)`.
This commit is contained in:
commit
fd0ad20122
@ -84,6 +84,15 @@
|
||||
Returns the number of buttons in column [code]column[/code]. May be used to get the most recently added button's index, if no index was specified.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_button_tooltip" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<argument index="0" name="column" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the tooltip for the button in column [code]column[/code].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_cell_mode" qualifiers="const">
|
||||
<return type="int" enum="TreeItem.TreeCellMode">
|
||||
</return>
|
||||
|
@ -547,6 +547,11 @@ Ref<Texture> TreeItem::get_button(int p_column, int p_idx) const {
|
||||
ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), Ref<Texture>());
|
||||
return cells[p_column].buttons[p_idx].texture;
|
||||
}
|
||||
String TreeItem::get_button_tooltip(int p_column, int p_idx) const {
|
||||
ERR_FAIL_INDEX_V(p_column, cells.size(), String());
|
||||
ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), String());
|
||||
return cells[p_column].buttons[p_idx].tooltip;
|
||||
}
|
||||
int TreeItem::get_button_id(int p_column, int p_idx) const {
|
||||
ERR_FAIL_INDEX_V(p_column, cells.size(), -1);
|
||||
ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1);
|
||||
@ -795,6 +800,7 @@ void TreeItem::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("add_button", "column", "button", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL(""));
|
||||
ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count);
|
||||
ClassDB::bind_method(D_METHOD("get_button_tooltip", "column"), &TreeItem::get_button_tooltip);
|
||||
ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button);
|
||||
ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button);
|
||||
ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button);
|
||||
|
@ -201,6 +201,7 @@ public:
|
||||
|
||||
void add_button(int p_column, const Ref<Texture> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = "");
|
||||
int get_button_count(int p_column) const;
|
||||
String get_button_tooltip(int p_column, int p_idx) const;
|
||||
Ref<Texture> get_button(int p_column, int p_idx) const;
|
||||
int get_button_id(int p_column, int p_idx) const;
|
||||
void erase_button(int p_column, int p_idx);
|
||||
|
Loading…
Reference in New Issue
Block a user