diff --git a/doc/classes/RDTextureView.xml b/doc/classes/RDTextureView.xml
index bd8102d5531..2e03ee44aab 100644
--- a/doc/classes/RDTextureView.xml
+++ b/doc/classes/RDTextureView.xml
@@ -9,7 +9,7 @@
-
+
Optional override for the data format to return sampled values in. The corresponding [RDTextureFormat] must have had this added as a shareable format. The default value of [constant RenderingDevice.DATA_FORMAT_MAX] does not override the format.
diff --git a/doc/classes/RDVertexAttribute.xml b/doc/classes/RDVertexAttribute.xml
index 364b82526b6..04e4bb53a04 100644
--- a/doc/classes/RDVertexAttribute.xml
+++ b/doc/classes/RDVertexAttribute.xml
@@ -9,7 +9,7 @@
-
+
The way that this attribute's data is interpreted when sent to a shader.
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index 6ec7918d3b2..18555c46d62 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -1874,7 +1874,35 @@
16-bit-per-channel unsigned floating-point green/blue/red channel data with normalized value, plus 6 unused bits after each channel. Stored across 3 separate planes (green + blue + red). Values are in the [code][0.0, 1.0][/code] range.
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Represents the size of the [enum DataFormat] enum.
diff --git a/drivers/d3d12/rendering_device_driver_d3d12.cpp b/drivers/d3d12/rendering_device_driver_d3d12.cpp
index 88d0ac28ebe..3c595e8977b 100644
--- a/drivers/d3d12/rendering_device_driver_d3d12.cpp
+++ b/drivers/d3d12/rendering_device_driver_d3d12.cpp
@@ -332,6 +332,20 @@ const RenderingDeviceDriverD3D12::D3D12Format RenderingDeviceDriverD3D12::RD_TO_
/* DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM */ {},
/* DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM */ {},
/* DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM */ {},
+ /* DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_5x4_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_5x5_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_6x5_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_6x6_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_8x5_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_8x6_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_10x5_SFLOAT_BLOCK*/ {},
+ /* DATA_FORMAT_ASTC_10x6_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_10x8_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_10x10_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_12x10_SFLOAT_BLOCK */ {},
+ /* DATA_FORMAT_ASTC_12x12_SFLOAT_BLOCK */ {},
};
Error RenderingDeviceDriverD3D12::DescriptorsHeap::allocate(ID3D12Device *p_device, D3D12_DESCRIPTOR_HEAP_TYPE p_type, uint32_t p_descriptor_count, bool p_for_gpu) {
diff --git a/drivers/metal/pixel_formats.mm b/drivers/metal/pixel_formats.mm
index c9226590b16..c784faa8397 100644
--- a/drivers/metal/pixel_formats.mm
+++ b/drivers/metal/pixel_formats.mm
@@ -493,32 +493,46 @@ void PixelFormats::initDataFormatCapabilities() {
addDataFormatDesc(EAC_R11G11_SNORM_BLOCK, EAC_RG11Snorm, Invalid, Invalid, Invalid, 4, 4, 16, Compressed);
addDataFormatDesc(ASTC_4x4_UNORM_BLOCK, ASTC_4x4_LDR, Invalid, Invalid, Invalid, 4, 4, 16, Compressed);
+ addDataFormatDesc(ASTC_4x4_SFLOAT_BLOCK, ASTC_4x4_HDR, Invalid, Invalid, Invalid, 4, 4, 16, Compressed);
addDataFormatDesc(ASTC_4x4_SRGB_BLOCK, ASTC_4x4_sRGB, Invalid, Invalid, Invalid, 4, 4, 16, Compressed);
addDataFormatDesc(ASTC_5x4_UNORM_BLOCK, ASTC_5x4_LDR, Invalid, Invalid, Invalid, 5, 4, 16, Compressed);
+ addDataFormatDesc(ASTC_5x4_SFLOAT_BLOCK, ASTC_5x4_HDR, Invalid, Invalid, Invalid, 5, 4, 16, Compressed);
addDataFormatDesc(ASTC_5x4_SRGB_BLOCK, ASTC_5x4_sRGB, Invalid, Invalid, Invalid, 5, 4, 16, Compressed);
addDataFormatDesc(ASTC_5x5_UNORM_BLOCK, ASTC_5x5_LDR, Invalid, Invalid, Invalid, 5, 5, 16, Compressed);
+ addDataFormatDesc(ASTC_5x5_SFLOAT_BLOCK, ASTC_5x5_HDR, Invalid, Invalid, Invalid, 5, 5, 16, Compressed);
addDataFormatDesc(ASTC_5x5_SRGB_BLOCK, ASTC_5x5_sRGB, Invalid, Invalid, Invalid, 5, 5, 16, Compressed);
addDataFormatDesc(ASTC_6x5_UNORM_BLOCK, ASTC_6x5_LDR, Invalid, Invalid, Invalid, 6, 5, 16, Compressed);
+ addDataFormatDesc(ASTC_6x5_SFLOAT_BLOCK, ASTC_6x5_HDR, Invalid, Invalid, Invalid, 6, 5, 16, Compressed);
addDataFormatDesc(ASTC_6x5_SRGB_BLOCK, ASTC_6x5_sRGB, Invalid, Invalid, Invalid, 6, 5, 16, Compressed);
addDataFormatDesc(ASTC_6x6_UNORM_BLOCK, ASTC_6x6_LDR, Invalid, Invalid, Invalid, 6, 6, 16, Compressed);
+ addDataFormatDesc(ASTC_6x6_SFLOAT_BLOCK, ASTC_6x6_HDR, Invalid, Invalid, Invalid, 6, 6, 16, Compressed);
addDataFormatDesc(ASTC_6x6_SRGB_BLOCK, ASTC_6x6_sRGB, Invalid, Invalid, Invalid, 6, 6, 16, Compressed);
addDataFormatDesc(ASTC_8x5_UNORM_BLOCK, ASTC_8x5_LDR, Invalid, Invalid, Invalid, 8, 5, 16, Compressed);
+ addDataFormatDesc(ASTC_8x5_SFLOAT_BLOCK, ASTC_8x5_HDR, Invalid, Invalid, Invalid, 8, 5, 16, Compressed);
addDataFormatDesc(ASTC_8x5_SRGB_BLOCK, ASTC_8x5_sRGB, Invalid, Invalid, Invalid, 8, 5, 16, Compressed);
addDataFormatDesc(ASTC_8x6_UNORM_BLOCK, ASTC_8x6_LDR, Invalid, Invalid, Invalid, 8, 6, 16, Compressed);
+ addDataFormatDesc(ASTC_8x6_SFLOAT_BLOCK, ASTC_8x6_HDR, Invalid, Invalid, Invalid, 8, 6, 16, Compressed);
addDataFormatDesc(ASTC_8x6_SRGB_BLOCK, ASTC_8x6_sRGB, Invalid, Invalid, Invalid, 8, 6, 16, Compressed);
addDataFormatDesc(ASTC_8x8_UNORM_BLOCK, ASTC_8x8_LDR, Invalid, Invalid, Invalid, 8, 8, 16, Compressed);
+ addDataFormatDesc(ASTC_8x8_SFLOAT_BLOCK, ASTC_8x8_HDR, Invalid, Invalid, Invalid, 8, 8, 16, Compressed);
addDataFormatDesc(ASTC_8x8_SRGB_BLOCK, ASTC_8x8_sRGB, Invalid, Invalid, Invalid, 8, 8, 16, Compressed);
addDataFormatDesc(ASTC_10x5_UNORM_BLOCK, ASTC_10x5_LDR, Invalid, Invalid, Invalid, 10, 5, 16, Compressed);
+ addDataFormatDesc(ASTC_10x5_SFLOAT_BLOCK, ASTC_10x5_HDR, Invalid, Invalid, Invalid, 10, 5, 16, Compressed);
addDataFormatDesc(ASTC_10x5_SRGB_BLOCK, ASTC_10x5_sRGB, Invalid, Invalid, Invalid, 10, 5, 16, Compressed);
addDataFormatDesc(ASTC_10x6_UNORM_BLOCK, ASTC_10x6_LDR, Invalid, Invalid, Invalid, 10, 6, 16, Compressed);
+ addDataFormatDesc(ASTC_10x6_SFLOAT_BLOCK, ASTC_10x6_HDR, Invalid, Invalid, Invalid, 10, 6, 16, Compressed);
addDataFormatDesc(ASTC_10x6_SRGB_BLOCK, ASTC_10x6_sRGB, Invalid, Invalid, Invalid, 10, 6, 16, Compressed);
addDataFormatDesc(ASTC_10x8_UNORM_BLOCK, ASTC_10x8_LDR, Invalid, Invalid, Invalid, 10, 8, 16, Compressed);
+ addDataFormatDesc(ASTC_10x8_SFLOAT_BLOCK, ASTC_10x8_HDR, Invalid, Invalid, Invalid, 10, 8, 16, Compressed);
addDataFormatDesc(ASTC_10x8_SRGB_BLOCK, ASTC_10x8_sRGB, Invalid, Invalid, Invalid, 10, 8, 16, Compressed);
addDataFormatDesc(ASTC_10x10_UNORM_BLOCK, ASTC_10x10_LDR, Invalid, Invalid, Invalid, 10, 10, 16, Compressed);
+ addDataFormatDesc(ASTC_10x10_SFLOAT_BLOCK, ASTC_10x10_HDR, Invalid, Invalid, Invalid, 10, 10, 16, Compressed);
addDataFormatDesc(ASTC_10x10_SRGB_BLOCK, ASTC_10x10_sRGB, Invalid, Invalid, Invalid, 10, 10, 16, Compressed);
addDataFormatDesc(ASTC_12x10_UNORM_BLOCK, ASTC_12x10_LDR, Invalid, Invalid, Invalid, 12, 10, 16, Compressed);
+ addDataFormatDesc(ASTC_12x10_SFLOAT_BLOCK, ASTC_12x10_HDR, Invalid, Invalid, Invalid, 12, 10, 16, Compressed);
addDataFormatDesc(ASTC_12x10_SRGB_BLOCK, ASTC_12x10_sRGB, Invalid, Invalid, Invalid, 12, 10, 16, Compressed);
addDataFormatDesc(ASTC_12x12_UNORM_BLOCK, ASTC_12x12_LDR, Invalid, Invalid, Invalid, 12, 12, 16, Compressed);
+ addDataFormatDesc(ASTC_12x12_SFLOAT_BLOCK, ASTC_12x12_HDR, Invalid, Invalid, Invalid, 12, 12, 16, Compressed);
addDataFormatDesc(ASTC_12x12_SRGB_BLOCK, ASTC_12x12_sRGB, Invalid, Invalid, Invalid, 12, 12, 16, Compressed);
addDfFormatDescChromaSubsampling(G8B8G8R8_422_UNORM, GBGR422, 1, 8, 2, 1, 4);
diff --git a/drivers/vulkan/rendering_device_driver_vulkan.cpp b/drivers/vulkan/rendering_device_driver_vulkan.cpp
index f46015f1fc3..9dbf122126f 100644
--- a/drivers/vulkan/rendering_device_driver_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_driver_vulkan.cpp
@@ -276,6 +276,20 @@ static const VkFormat RD_TO_VK_FORMAT[RDD::DATA_FORMAT_MAX] = {
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
+ VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK,
+ VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK,
};
static VkImageLayout RD_TO_VK_LAYOUT[RDD::TEXTURE_LAYOUT_MAX] = {
@@ -514,6 +528,7 @@ Error RenderingDeviceDriverVulkan::_initialize_device_extensions() {
_register_requested_device_extension(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
_register_requested_device_extension(VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, false);
_register_requested_device_extension(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, false);
+ _register_requested_device_extension(VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME, false);
if (Engine::get_singleton()->is_generate_spirv_debug_info_enabled()) {
_register_requested_device_extension(VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME, true);
@@ -2107,6 +2122,10 @@ void RenderingDeviceDriverVulkan::texture_unmap(TextureID p_texture) {
}
BitField RenderingDeviceDriverVulkan::texture_get_usages_supported_by_format(DataFormat p_format, bool p_cpu_readable) {
+ if (p_format >= DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK && p_format <= DATA_FORMAT_ASTC_12x12_SFLOAT_BLOCK && !enabled_device_extension_names.has(VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME)) {
+ // Formats that were introduced later with extensions must not reach vkGetPhysicalDeviceFormatProperties if the extension isn't available. This means it's not supported.
+ return 0;
+ }
VkFormatProperties properties = {};
vkGetPhysicalDeviceFormatProperties(physical_device, RD_TO_VK_FORMAT[p_format], &properties);
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 69ae3d971a4..4f26e20a3aa 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -1275,15 +1275,21 @@ RID TextureStorage::texture_create_from_native_handle(RS::TextureType p_type, Im
break;
case Image::FORMAT_ASTC_4x4:
- case Image::FORMAT_ASTC_4x4_HDR:
format = RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK;
break;
+ case Image::FORMAT_ASTC_4x4_HDR:
+ format = RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK;
+ break;
+
case Image::FORMAT_ASTC_8x8:
- case Image::FORMAT_ASTC_8x8_HDR:
format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
break;
+ case Image::FORMAT_ASTC_8x8_HDR:
+ format = RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK;
+ break;
+
default:
// Arbitrary fallback.
format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
@@ -2192,24 +2198,16 @@ Ref TextureStorage::_validate_texture_format(const Ref &p_image, T
r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
} break;
- case Image::FORMAT_ASTC_4x4:
- case Image::FORMAT_ASTC_4x4_HDR: {
+ case Image::FORMAT_ASTC_4x4: {
if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
r_format.format = RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK;
- if (p_image->get_format() == Image::FORMAT_ASTC_4x4) {
- r_format.format_srgb = RD::DATA_FORMAT_ASTC_4x4_SRGB_BLOCK;
- }
+ r_format.format_srgb = RD::DATA_FORMAT_ASTC_4x4_SRGB_BLOCK;
} else {
//not supported, reconvert
image->decompress();
- if (p_image->get_format() == Image::FORMAT_ASTC_4x4) {
- r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
- r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
- image->convert(Image::FORMAT_RGBA8);
- } else {
- r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
- image->convert(Image::FORMAT_RGBAH);
- }
+ r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+ r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
+ image->convert(Image::FORMAT_RGBA8);
}
r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
@@ -2217,24 +2215,31 @@ Ref TextureStorage::_validate_texture_format(const Ref &p_image, T
r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
} break; // astc 4x4
- case Image::FORMAT_ASTC_8x8:
- case Image::FORMAT_ASTC_8x8_HDR: {
- if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
- r_format.format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
- if (p_image->get_format() == Image::FORMAT_ASTC_8x8) {
- r_format.format_srgb = RD::DATA_FORMAT_ASTC_8x8_SRGB_BLOCK;
- }
+ case Image::FORMAT_ASTC_4x4_HDR: {
+ if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
+ r_format.format = RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK;
} else {
//not supported, reconvert
image->decompress();
- if (p_image->get_format() == Image::FORMAT_ASTC_8x8) {
- r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
- r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
- image->convert(Image::FORMAT_RGBA8);
- } else {
- r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
- image->convert(Image::FORMAT_RGBAH);
- }
+ r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
+ image->convert(Image::FORMAT_RGBAH);
+ }
+ r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
+ r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
+ r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
+ r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
+
+ } break; // astc 4x4 HDR
+ case Image::FORMAT_ASTC_8x8: {
+ if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
+ r_format.format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
+ r_format.format_srgb = RD::DATA_FORMAT_ASTC_8x8_SRGB_BLOCK;
+ } else {
+ //not supported, reconvert
+ image->decompress();
+ r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+ r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
+ image->convert(Image::FORMAT_RGBA8);
}
r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
@@ -2242,6 +2247,21 @@ Ref TextureStorage::_validate_texture_format(const Ref &p_image, T
r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
} break; // astc 8x8
+ case Image::FORMAT_ASTC_8x8_HDR: {
+ if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
+ r_format.format = RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK;
+ } else {
+ //not supported, reconvert
+ image->decompress();
+ r_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
+ image->convert(Image::FORMAT_RGBAH);
+ }
+ r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
+ r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
+ r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
+ r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
+
+ } break; // astc 8x8 HDR
default: {
}
@@ -2585,7 +2605,7 @@ void TextureStorage::_texture_format_from_rd(RD::DataFormat p_rd_format, Texture
r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
} break;
case RD::DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: {
- r_format.image_format = Image::FORMAT_ASTC_4x4_HDR;
+ r_format.image_format = Image::FORMAT_ASTC_4x4;
r_format.rd_format = RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK;
r_format.rd_format_srgb = RD::DATA_FORMAT_ASTC_4x4_SRGB_BLOCK;
r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
@@ -2593,6 +2613,14 @@ void TextureStorage::_texture_format_from_rd(RD::DataFormat p_rd_format, Texture
r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
+ } break;
+ case RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK: {
+ r_format.image_format = Image::FORMAT_ASTC_4x4_HDR;
+ r_format.rd_format = RD::DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK;
+ r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
+ r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
+ r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
+ r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
} break; // astc 4x4
case RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: {
// Q: Do we do as we do below, just create the sRGB variant?
@@ -2600,14 +2628,21 @@ void TextureStorage::_texture_format_from_rd(RD::DataFormat p_rd_format, Texture
r_format.rd_format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
} break;
case RD::DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: {
- r_format.image_format = Image::FORMAT_ASTC_8x8_HDR;
+ r_format.image_format = Image::FORMAT_ASTC_8x8;
r_format.rd_format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
r_format.rd_format_srgb = RD::DATA_FORMAT_ASTC_8x8_SRGB_BLOCK;
r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
-
+ } break;
+ case RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK: {
+ r_format.image_format = Image::FORMAT_ASTC_8x8_HDR;
+ r_format.rd_format = RD::DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK;
+ r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
+ r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
+ r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
+ r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
} break; // astc 8x8
default: {
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 055fcbeda64..6c799127e68 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -7680,6 +7680,20 @@ void RenderingDevice::_bind_methods() {
BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM);
BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM);
BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x4_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x5_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x5_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x6_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x5_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x6_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x5_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x6_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x8_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x10_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x10_SFLOAT_BLOCK);
+ BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x12_SFLOAT_BLOCK);
BIND_ENUM_CONSTANT(DATA_FORMAT_MAX);
#ifndef DISABLE_DEPRECATED
diff --git a/servers/rendering/rendering_device_commons.cpp b/servers/rendering/rendering_device_commons.cpp
index 03fad5493a0..a11ffe57dd1 100644
--- a/servers/rendering/rendering_device_commons.cpp
+++ b/servers/rendering/rendering_device_commons.cpp
@@ -253,6 +253,20 @@ const char *const RenderingDeviceCommons::FORMAT_NAMES[DATA_FORMAT_MAX] = {
"G16_B16_R16_3Plane_422_Unorm",
"G16_B16R16_2Plane_422_Unorm",
"G16_B16_R16_3Plane_444_Unorm",
+ "Astc_4X4_Sfloat_Block",
+ "Astc_5X4_Sfloat_Block",
+ "Astc_5X5_Sfloat_Block",
+ "Astc_6X5_Sfloat_Block",
+ "Astc_6X6_Sfloat_Block",
+ "Astc_8X5_Sfloat_Block",
+ "Astc_8X6_Sfloat_Block",
+ "Astc_8X8_Sfloat_Block",
+ "Astc_10X5_Sfloat_Block",
+ "Astc_10X6_Sfloat_Block",
+ "Astc_10X8_Sfloat_Block",
+ "Astc_10X10_Sfloat_Block",
+ "Astc_12X10_Sfloat_Block",
+ "Astc_12X12_Sfloat_Block",
};
/*****************/
@@ -477,6 +491,20 @@ uint32_t RenderingDeviceCommons::get_image_format_pixel_size(DataFormat p_format
case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_5x4_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_5x5_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_6x5_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_6x6_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_8x5_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_8x6_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_10x5_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_10x6_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_10x8_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_10x10_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_12x10_SFLOAT_BLOCK:
+ case DATA_FORMAT_ASTC_12x12_SFLOAT_BLOCK:
return 1;
case DATA_FORMAT_G8B8G8R8_422_UNORM:
case DATA_FORMAT_B8G8R8G8_422_UNORM:
@@ -554,42 +582,56 @@ void RenderingDeviceCommons::get_compressed_image_format_block_dimensions(DataFo
case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: // Again, not sure about astc.
- case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: {
+ case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK: {
r_w = 4;
r_h = 4;
} break;
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: // Unsupported
case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_5x4_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_5x5_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_6x5_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_6x6_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_8x5_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK: {
+ case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_8x6_SFLOAT_BLOCK: {
r_w = 4;
r_h = 4;
} break;
case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: {
+ case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK: {
r_w = 8;
r_h = 8;
} break;
case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK: // Unsupported
case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_10x5_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_10x6_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_10x8_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_10x10_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_12x10_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_12x12_SFLOAT_BLOCK:
r_w = 4;
r_h = 4;
return;
@@ -642,32 +684,46 @@ uint32_t RenderingDeviceCommons::get_compressed_image_format_block_byte_size(Dat
return 16;
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: // Again, not sure about astc.
case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_5x4_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_5x5_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_6x5_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_6x6_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_8x5_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_8x6_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_10x5_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_10x6_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_10x8_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_10x10_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_12x10_SFLOAT_BLOCK:
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
+ case DATA_FORMAT_ASTC_12x12_SFLOAT_BLOCK:
return 16;
default: {
}
@@ -691,7 +747,8 @@ uint32_t RenderingDeviceCommons::get_compressed_image_format_pixel_rshift(DataFo
case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
return 1;
case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: {
+ case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
+ case DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK: {
return 2;
}
default: {
diff --git a/servers/rendering/rendering_device_commons.h b/servers/rendering/rendering_device_commons.h
index 67946fc4875..6aa156b7d4d 100644
--- a/servers/rendering/rendering_device_commons.h
+++ b/servers/rendering/rendering_device_commons.h
@@ -270,6 +270,20 @@ public:
DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM,
DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
+ DATA_FORMAT_ASTC_4x4_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_5x4_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_5x5_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_6x5_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_6x6_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_8x5_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_8x6_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_8x8_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_10x5_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_10x6_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_10x8_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_10x10_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_12x10_SFLOAT_BLOCK, // HDR variant.
+ DATA_FORMAT_ASTC_12x12_SFLOAT_BLOCK, // HDR variant.
DATA_FORMAT_MAX,
};