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Make NavigationLink3D properly update on NOTIFICATION_VISIBILITY_CHANGED
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@ -262,6 +262,12 @@ void NavigationLink3D::_notification(int p_what) {
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case NOTIFICATION_EXIT_TREE: {
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_link_exit_navigation_map();
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} break;
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#ifdef DEBUG_ENABLED
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case NOTIFICATION_VISIBILITY_CHANGED: {
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_update_debug_mesh();
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} break;
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#endif // DEBUG_ENABLED
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}
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}
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