Merge pull request #64617 from Mickeon/editor-restore-mesh-drop

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Rémi Verschelde 2022-08-23 20:49:30 +02:00 committed by GitHub
commit fc0b6abe52
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@ -4130,6 +4130,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
continue;
}
Ref<PackedScene> scn = res;
Ref<Mesh> mesh = res;
Ref<Material> mat = res;
Ref<Texture2D> tex = res;
if (scn.is_valid()) {
@ -4148,6 +4149,8 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
spatial_editor->set_preview_material(mat);
break;
} else if (mesh.is_valid()) {
// Let the mesh pass.
} else if (tex.is_valid()) {
Ref<StandardMaterial3D> new_mat = memnew(StandardMaterial3D);
new_mat->set_texture(BaseMaterial3D::TEXTURE_ALBEDO, tex);