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Merge pull request #415 from marynate/PR-auto-editor-icons-cpp
Auto generate editor_icons.cpp to make it easy to update editor icons
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.gitignore
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@ -15,6 +15,7 @@ core/method_bind.inc
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core/global_defaults.cpp
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tools/editor/register_exporters.cpp
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tools/editor/doc_data_compressed.h
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tools/editor/editor_icons.cpp
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-fpic
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# Android specific
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@ -48,9 +48,11 @@ if (env["tools"]=="yes"):
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env.Command("#tools/editor/doc_data_compressed.h","#doc/base/classes.xml",make_doc_header)
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#make_doc_header(env.File("#tools/editor/doc_data_raw.h").srcnode().abspath,env.File("#doc/base/classes.xml").srcnode().abspath,env)
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env.add_source_files(env.tool_sources,"*.cpp")
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Export('env')
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SConscript('icons/SCsub');
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SConscript('plugins/SCsub');
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SConscript('fileserver/SCsub');
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SConscript('io_plugins/SCsub');
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File diff suppressed because one or more lines are too long
60
tools/editor/icons/SCsub
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60
tools/editor/icons/SCsub
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@ -0,0 +1,60 @@
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Import('env')
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def make_editor_icons_action(target, source, env):
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import os
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dst = target[0].srcnode().abspath
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pixmaps = source
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f = open(dst,"wb")
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f.write("#include \"editor_icons.h\"\n\n")
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f.write("#include \"scene/resources/theme.h\"\n\n")
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for x in pixmaps:
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x=str(x)
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var_str=os.path.basename(x)[:-4]+"_png";
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#print(var_str)
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f.write("static const unsigned char "+ var_str +"[]={\n");
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pngf=open(x,"rb");
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b=pngf.read(1);
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while(len(b)==1):
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f.write(hex(ord(b)))
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b=pngf.read(1);
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if (len(b)==1):
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f.write(",")
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f.write("\n};\n\n\n");
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pngf.close();
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f.write("static Ref<ImageTexture> make_icon(const uint8_t* p_png) {\n")
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f.write("\tRef<ImageTexture> texture( memnew( ImageTexture ) );\n")
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f.write("\ttexture->create_from_image( Image(p_png),ImageTexture::FLAG_FILTER );\n")
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f.write("\treturn texture;\n")
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f.write("}\n\n")
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f.write("void editor_register_icons(Ref<Theme> p_theme) {\n\n")
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for x in pixmaps:
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x=os.path.basename(str(x))
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type=x[5:-4].title().replace("_","");
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var_str=x[:-4]+"_png";
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f.write("\tp_theme->set_icon(\""+type+"\",\"EditorIcons\",make_icon("+var_str+"));\n");
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f.write("\n\n}\n\n");
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f.close()
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make_editor_icons_builder = Builder(action=make_editor_icons_action,
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suffix = '.cpp',
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src_suffix = '.png')
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env['BUILDERS']['MakeEditorIconsBuilder']=make_editor_icons_builder
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env.Alias('editor_icons',[env.MakeEditorIconsBuilder('#tools/editor/editor_icons.cpp',Glob("*.png"))])
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env.tool_sources.append("#tools/editor/editor_icons.cpp")
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Export('env')
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