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Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
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@ -204,11 +204,11 @@ void Decal::_bind_methods() {
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ADD_GROUP("Cull Mask", "");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
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BIND_CONSTANT(TEXTURE_ALBEDO);
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BIND_CONSTANT(TEXTURE_NORMAL);
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BIND_CONSTANT(TEXTURE_ORM);
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BIND_CONSTANT(TEXTURE_EMISSION);
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BIND_CONSTANT(TEXTURE_MAX);
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BIND_ENUM_CONSTANT(TEXTURE_ALBEDO);
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BIND_ENUM_CONSTANT(TEXTURE_NORMAL);
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BIND_ENUM_CONSTANT(TEXTURE_ORM);
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BIND_ENUM_CONSTANT(TEXTURE_EMISSION);
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BIND_ENUM_CONSTANT(TEXTURE_MAX);
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}
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Decal::Decal() {
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