Merge pull request #46119 from Faless/js/4.x_processor_count

[HTML5] Implement OS.get_processor_count(), 4.0 fixes
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Rémi Verschelde 2021-02-17 13:31:21 +01:00 committed by GitHub
commit fa24c99a5c
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6 changed files with 53 additions and 7 deletions

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@ -210,8 +210,22 @@ public:
bool can_create_resources_async() const override { return false; }
/* TEXTURE API */
RID texture_allocate() override { return RID(); }
void texture_2d_initialize(RID p_texture, const Ref<Image> &p_image) override {}
struct DummyTexture {
Ref<Image> image;
};
mutable RID_PtrOwner<DummyTexture> texture_owner;
RID texture_allocate() override {
DummyTexture *texture = memnew(DummyTexture);
ERR_FAIL_COND_V(!texture, RID());
return texture_owner.make_rid(texture);
}
void texture_2d_initialize(RID p_texture, const Ref<Image> &p_image) override {
DummyTexture *t = texture_owner.getornull(p_texture);
ERR_FAIL_COND(!t);
t->image = p_image->duplicate();
}
void texture_2d_layered_initialize(RID p_texture, const Vector<Ref<Image>> &p_layers, RS::TextureLayeredType p_layered_type) override {}
void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) override {}
void texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) override {}
@ -224,7 +238,12 @@ public:
void texture_2d_layered_placeholder_initialize(RID p_texture, RenderingServer::TextureLayeredType p_layered_type) override {}
void texture_3d_placeholder_initialize(RID p_texture) override {}
Ref<Image> texture_2d_get(RID p_texture) const override { return Ref<Image>(); }
Ref<Image> texture_2d_get(RID p_texture) const override {
DummyTexture *t = texture_owner.getornull(p_texture);
ERR_FAIL_COND_V(!t, Ref<Image>());
return t->image;
}
Ref<Image> texture_2d_layer_get(RID p_texture, int p_layer) const override { return Ref<Image>(); }
Vector<Ref<Image>> texture_3d_get(RID p_texture) const override { return Vector<Ref<Image>>(); }
@ -635,7 +654,15 @@ public:
Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); }
RS::InstanceType get_base_type(RID p_rid) const override { return RS::INSTANCE_NONE; }
bool free(RID p_rid) override { return true; }
bool free(RID p_rid) override {
if (texture_owner.owns(p_rid)) {
// delete the texture
DummyTexture *texture = texture_owner.getornull(p_rid);
texture_owner.free(p_rid);
memdelete(texture);
}
return true;
}
bool has_os_feature(const String &p_feature) const override { return false; }

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@ -92,9 +92,9 @@ def configure(env):
if not env["threads_enabled"]:
print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
sys.exit(255)
if env["initial_memory"] < 32:
print("Editor build requires at least 32MiB of initial memory. Forcing it.")
env["initial_memory"] = 32
if env["initial_memory"] < 64:
print("Editor build requires at least 64MiB of initial memory. Forcing it.")
env["initial_memory"] = 64
elif env["builtin_icu"]:
env.Append(CCFLAGS=["-frtti"])
else:
@ -233,3 +233,11 @@ def configure(env):
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
# TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination).
env.Append(
LINKFLAGS=[
"-s",
"EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context', '_emscripten_webgl_commit_frame', '_emscripten_webgl_create_context']",
]
)

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@ -49,6 +49,7 @@ extern int godot_js_os_fs_is_persistent();
extern void godot_js_os_fs_sync(void (*p_callback)());
extern int godot_js_os_execute(const char *p_json);
extern void godot_js_os_shell_open(const char *p_uri);
extern int godot_js_os_hw_concurrency_get();
// Display
extern int godot_js_display_screen_dpi_get();

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@ -282,6 +282,11 @@ const GodotOS = {
godot_js_os_shell_open: function (p_uri) {
window.open(GodotRuntime.parseString(p_uri), '_blank');
},
godot_js_os_hw_concurrency_get__sig: 'i',
godot_js_os_hw_concurrency_get: function () {
return navigator.hardwareConcurrency || 1;
},
};
autoAddDeps(GodotOS, '$GodotOS');

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@ -129,6 +129,10 @@ int OS_JavaScript::get_process_id() const {
ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
}
int OS_JavaScript::get_processor_count() const {
return godot_js_os_hw_concurrency_get();
}
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "HTML5" || p_feature == "web") {
return true;

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@ -74,6 +74,7 @@ public:
Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
Error kill(const ProcessID &p_pid) override;
int get_process_id() const override;
int get_processor_count() const override;
String get_executable_path() const override;
Error shell_open(String p_uri) override;