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Add navigation obstacles to performance monitor stats
Adds navigation obstacle count to navigation performance monitor.
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@ -1167,5 +1167,8 @@
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<constant name="INFO_EDGE_FREE_COUNT" value="8" enum="ProcessInfo">
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Constant to get the number of navigation mesh polygon edges that could not be merged but may be still connected by edge proximity or with links.
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</constant>
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<constant name="INFO_OBSTACLE_COUNT" value="9" enum="ProcessInfo">
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Constant to get the number of active navigation obstacles.
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</constant>
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</constants>
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</class>
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@ -221,7 +221,10 @@
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<constant name="NAVIGATION_EDGE_FREE_COUNT" value="32" enum="Monitor">
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Number of navigation mesh polygon edges that could not be merged in the [NavigationServer3D]. The edges still may be connected by edge proximity or with links.
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</constant>
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<constant name="MONITOR_MAX" value="33" enum="Monitor">
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<constant name="NAVIGATION_OBSTACLE_COUNT" value="33" enum="Monitor">
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Number of active navigation obstacles in the [NavigationServer3D].
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</constant>
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<constant name="MONITOR_MAX" value="34" enum="Monitor">
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Represents the size of the [enum Monitor] enum.
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</constant>
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</constants>
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@ -91,6 +91,7 @@ void Performance::_bind_methods() {
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BIND_ENUM_CONSTANT(NAVIGATION_EDGE_MERGE_COUNT);
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BIND_ENUM_CONSTANT(NAVIGATION_EDGE_CONNECTION_COUNT);
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BIND_ENUM_CONSTANT(NAVIGATION_EDGE_FREE_COUNT);
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BIND_ENUM_CONSTANT(NAVIGATION_OBSTACLE_COUNT);
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BIND_ENUM_CONSTANT(MONITOR_MAX);
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}
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@ -141,6 +142,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
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PNAME("navigation/edges_merged"),
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PNAME("navigation/edges_connected"),
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PNAME("navigation/edges_free"),
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PNAME("navigation/obstacles"),
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};
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@ -225,6 +227,8 @@ double Performance::get_monitor(Monitor p_monitor) const {
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return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_CONNECTION_COUNT);
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case NAVIGATION_EDGE_FREE_COUNT:
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return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_FREE_COUNT);
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case NAVIGATION_OBSTACLE_COUNT:
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return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_OBSTACLE_COUNT);
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default: {
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}
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@ -272,6 +276,7 @@ Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_QUANTITY,
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};
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@ -100,6 +100,7 @@ public:
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NAVIGATION_EDGE_MERGE_COUNT,
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NAVIGATION_EDGE_CONNECTION_COUNT,
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NAVIGATION_EDGE_FREE_COUNT,
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NAVIGATION_OBSTACLE_COUNT,
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MONITOR_MAX
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};
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@ -1298,6 +1298,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
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int _new_pm_edge_merge_count = 0;
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int _new_pm_edge_connection_count = 0;
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int _new_pm_edge_free_count = 0;
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int _new_pm_obstacle_count = 0;
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// In c++ we can't be sure that this is performed in the main thread
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// even with mutable functions.
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@ -1315,6 +1316,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
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_new_pm_edge_merge_count += active_maps[i]->get_pm_edge_merge_count();
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_new_pm_edge_connection_count += active_maps[i]->get_pm_edge_connection_count();
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_new_pm_edge_free_count += active_maps[i]->get_pm_edge_free_count();
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_new_pm_obstacle_count += active_maps[i]->get_pm_obstacle_count();
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// Emit a signal if a map changed.
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const uint32_t new_map_iteration_id = active_maps[i]->get_iteration_id();
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@ -1332,6 +1334,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
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pm_edge_merge_count = _new_pm_edge_merge_count;
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pm_edge_connection_count = _new_pm_edge_connection_count;
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pm_edge_free_count = _new_pm_edge_free_count;
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pm_obstacle_count = _new_pm_obstacle_count;
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}
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void GodotNavigationServer3D::init() {
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@ -1566,6 +1569,9 @@ int GodotNavigationServer3D::get_process_info(ProcessInfo p_info) const {
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case INFO_EDGE_FREE_COUNT: {
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return pm_edge_free_count;
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} break;
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case INFO_OBSTACLE_COUNT: {
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return pm_obstacle_count;
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} break;
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}
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return 0;
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@ -95,6 +95,7 @@ class GodotNavigationServer3D : public NavigationServer3D {
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int pm_edge_merge_count = 0;
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int pm_edge_connection_count = 0;
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int pm_edge_free_count = 0;
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int pm_obstacle_count = 0;
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public:
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GodotNavigationServer3D();
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@ -887,6 +887,7 @@ void NavMap::sync() {
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int _new_pm_edge_merge_count = pm_edge_merge_count;
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int _new_pm_edge_connection_count = pm_edge_connection_count;
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int _new_pm_edge_free_count = pm_edge_free_count;
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int _new_pm_obstacle_count = obstacles.size();
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// Check if we need to update the links.
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if (regenerate_polygons) {
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@ -1199,6 +1200,7 @@ void NavMap::sync() {
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pm_edge_merge_count = _new_pm_edge_merge_count;
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pm_edge_connection_count = _new_pm_edge_connection_count;
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pm_edge_free_count = _new_pm_edge_free_count;
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pm_obstacle_count = _new_pm_obstacle_count;
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}
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void NavMap::_update_rvo_obstacles_tree_2d() {
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@ -123,6 +123,7 @@ class NavMap : public NavRid {
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int pm_edge_merge_count = 0;
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int pm_edge_connection_count = 0;
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int pm_edge_free_count = 0;
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int pm_obstacle_count = 0;
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public:
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NavMap();
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@ -216,6 +217,7 @@ public:
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int get_pm_edge_merge_count() const { return pm_edge_merge_count; }
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int get_pm_edge_connection_count() const { return pm_edge_connection_count; }
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int get_pm_edge_free_count() const { return pm_edge_free_count; }
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int get_pm_obstacle_count() const { return pm_obstacle_count; }
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private:
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void compute_single_step(uint32_t index, NavAgent **agent);
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@ -216,6 +216,7 @@ void NavigationServer3D::_bind_methods() {
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BIND_ENUM_CONSTANT(INFO_EDGE_MERGE_COUNT);
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BIND_ENUM_CONSTANT(INFO_EDGE_CONNECTION_COUNT);
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BIND_ENUM_CONSTANT(INFO_EDGE_FREE_COUNT);
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BIND_ENUM_CONSTANT(INFO_OBSTACLE_COUNT);
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}
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NavigationServer3D *NavigationServer3D::get_singleton() {
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@ -369,6 +369,7 @@ public:
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INFO_EDGE_MERGE_COUNT,
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INFO_EDGE_CONNECTION_COUNT,
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INFO_EDGE_FREE_COUNT,
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INFO_OBSTACLE_COUNT,
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};
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virtual int get_process_info(ProcessInfo p_info) const = 0;
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