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Merge pull request #51801 from nekomatata/area-one-directional-layer-check
One-directional layer check for Area vs. RigidBody/SoftBody/Area
This commit is contained in:
commit
f89adbf112
@ -33,7 +33,7 @@
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bool AreaPair2DSW::setup(real_t p_step) {
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bool result = false;
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if (area->interacts_with(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), nullptr, this)) {
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if (area->collides_with(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), nullptr, this)) {
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result = true;
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}
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@ -109,46 +109,51 @@ AreaPair2DSW::~AreaPair2DSW() {
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//////////////////////////////////
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bool Area2Pair2DSW::setup(real_t p_step) {
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bool result = false;
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if (area_a->interacts_with(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), nullptr, this)) {
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result = true;
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bool result_a = area_a->collides_with(area_b);
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bool result_b = area_b->collides_with(area_a);
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if ((result_a || result_b) && !CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), nullptr, this)) {
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result_a = false;
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result_b = false;
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}
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process_collision = false;
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if (result != colliding) {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) {
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process_collision = true;
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} else if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) {
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bool process_collision = false;
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process_collision_a = false;
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if (result_a != colliding_a) {
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) {
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process_collision_a = true;
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process_collision = true;
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}
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colliding_a = result_a;
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}
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colliding = result;
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process_collision_b = false;
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if (result_b != colliding_b) {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) {
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process_collision_b = true;
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process_collision = true;
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}
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colliding_b = result_b;
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}
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return process_collision;
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}
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bool Area2Pair2DSW::pre_solve(real_t p_step) {
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if (!process_collision) {
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return false;
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if (process_collision_a) {
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if (colliding_a) {
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area_a->add_area_to_query(area_b, shape_b, shape_a);
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} else {
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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}
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if (colliding) {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) {
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if (process_collision_b) {
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if (colliding_b) {
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area_b->add_area_to_query(area_a, shape_a, shape_b);
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}
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) {
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area_a->add_area_to_query(area_b, shape_b, shape_a);
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}
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} else {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) {
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} else {
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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}
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) {
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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}
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return false; // Never do any post solving.
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@ -168,16 +173,18 @@ Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area
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}
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Area2Pair2DSW::~Area2Pair2DSW() {
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if (colliding) {
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if (area_b->has_area_monitor_callback()) {
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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}
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if (colliding_a) {
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if (area_a->has_area_monitor_callback()) {
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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}
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if (colliding_b) {
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if (area_b->has_area_monitor_callback()) {
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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}
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}
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area_a->remove_constraint(this);
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area_b->remove_constraint(this);
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}
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@ -57,8 +57,10 @@ class Area2Pair2DSW : public Constraint2DSW {
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Area2DSW *area_b = nullptr;
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int shape_a = 0;
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int shape_b = 0;
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bool colliding = false;
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bool process_collision = false;
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bool colliding_a = false;
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bool colliding_b = false;
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bool process_collision_a = false;
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bool process_collision_b = false;
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public:
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virtual bool setup(real_t p_step) override;
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@ -33,7 +33,7 @@
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bool AreaPair3DSW::setup(real_t p_step) {
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bool result = false;
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if (area->interacts_with(body) && CollisionSolver3DSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), nullptr, this)) {
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if (area->collides_with(body) && CollisionSolver3DSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), nullptr, this)) {
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result = true;
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}
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@ -109,46 +109,51 @@ AreaPair3DSW::~AreaPair3DSW() {
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////////////////////////////////////////////////////
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bool Area2Pair3DSW::setup(real_t p_step) {
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bool result = false;
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if (area_a->interacts_with(area_b) && CollisionSolver3DSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), nullptr, this)) {
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result = true;
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bool result_a = area_a->collides_with(area_b);
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bool result_b = area_b->collides_with(area_a);
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if ((result_a || result_b) && !CollisionSolver3DSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), nullptr, this)) {
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result_a = false;
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result_b = false;
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}
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process_collision = false;
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if (result != colliding) {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) {
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process_collision = true;
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} else if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) {
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bool process_collision = false;
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process_collision_a = false;
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if (result_a != colliding_a) {
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) {
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process_collision_a = true;
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process_collision = true;
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}
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colliding_a = result_a;
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}
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colliding = result;
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process_collision_b = false;
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if (result_b != colliding_b) {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) {
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process_collision_b = true;
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process_collision = true;
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}
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colliding_b = result_b;
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}
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return process_collision;
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}
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bool Area2Pair3DSW::pre_solve(real_t p_step) {
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if (!process_collision) {
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return false;
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if (process_collision_a) {
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if (colliding_a) {
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area_a->add_area_to_query(area_b, shape_b, shape_a);
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} else {
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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}
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if (colliding) {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) {
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if (process_collision_b) {
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if (colliding_b) {
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area_b->add_area_to_query(area_a, shape_a, shape_b);
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}
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) {
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area_a->add_area_to_query(area_b, shape_b, shape_a);
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}
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} else {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) {
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} else {
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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}
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) {
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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}
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return false; // Never do any post solving.
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@ -168,16 +173,18 @@ Area2Pair3DSW::Area2Pair3DSW(Area3DSW *p_area_a, int p_shape_a, Area3DSW *p_area
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}
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Area2Pair3DSW::~Area2Pair3DSW() {
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if (colliding) {
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if (area_b->has_area_monitor_callback()) {
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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}
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if (colliding_a) {
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if (area_a->has_area_monitor_callback()) {
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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}
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if (colliding_b) {
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if (area_b->has_area_monitor_callback()) {
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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}
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}
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area_a->remove_constraint(this);
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area_b->remove_constraint(this);
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}
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@ -187,7 +194,7 @@ Area2Pair3DSW::~Area2Pair3DSW() {
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bool AreaSoftBodyPair3DSW::setup(real_t p_step) {
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bool result = false;
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if (
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area->interacts_with(soft_body) &&
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area->collides_with(soft_body) &&
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CollisionSolver3DSW::solve_static(
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soft_body->get_shape(soft_body_shape),
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soft_body->get_transform() * soft_body->get_shape_transform(soft_body_shape),
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@ -58,8 +58,10 @@ class Area2Pair3DSW : public Constraint3DSW {
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Area3DSW *area_b;
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int shape_a;
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int shape_b;
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bool colliding = false;
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bool process_collision = false;
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bool colliding_a = false;
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bool colliding_b = false;
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bool process_collision_a = false;
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bool process_collision_b = false;
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public:
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virtual bool setup(real_t p_step) override;
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