[GDNative] fixed some functions that returned references

Those errors were introduced with #8821 (6fd217d). These functions need to return reference types, otherwise setting values on those containers does not work.
This commit is contained in:
Karroffel 2017-05-23 22:55:51 +02:00
parent f4f7d6d58d
commit f23b56e3ec
4 changed files with 8 additions and 15 deletions

View File

@ -139,13 +139,9 @@ void GDAPI godot_array_set(godot_array *p_arr, const godot_int p_idx, const godo
a->operator[](p_idx) = *val;
}
godot_variant GDAPI godot_array_get(const godot_array *p_arr, const godot_int p_idx) {
godot_variant raw_dest;
Variant *dest = (Variant *)&raw_dest;
memnew_placement(dest, Variant);
const Array *a = (const Array *)p_arr;
*dest = a->operator[](p_idx);
return raw_dest;
godot_variant GDAPI *godot_array_get(const godot_array *p_arr, const godot_int p_idx) {
Array *a = (Array *)p_arr;
return (godot_variant *)&a->operator[](p_idx);
}
void GDAPI godot_array_append(godot_array *p_arr, const godot_variant *p_value) {

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@ -59,7 +59,7 @@ void GDAPI godot_array_new_pool_byte_array(godot_array *p_arr, const godot_pool_
void GDAPI godot_array_set(godot_array *p_arr, const godot_int p_idx, const godot_variant *p_value);
godot_variant GDAPI godot_array_get(const godot_array *p_arr, const godot_int p_idx);
godot_variant GDAPI *godot_array_get(const godot_array *p_arr, const godot_int p_idx);
void GDAPI godot_array_append(godot_array *p_arr, const godot_variant *p_value);

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@ -101,13 +101,10 @@ godot_array GDAPI godot_dictionary_values(const godot_dictionary *p_self) {
return dest;
}
godot_variant GDAPI godot_dictionary_operator_index(godot_dictionary *p_dict, const godot_variant *p_key) {
godot_variant raw_dest;
Variant *dest = (Variant *)&raw_dest;
const Dictionary *dict = (const Dictionary *)p_dict;
godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_dict, const godot_variant *p_key) {
Dictionary *dict = (Dictionary *)p_dict;
const Variant *key = (const Variant *)p_key;
*dest = dict->operator[](*key);
return raw_dest;
return (godot_variant *)&dict->operator[](*key);
}
godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, const godot_dictionary *p_b) {

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@ -68,7 +68,7 @@ godot_array GDAPI godot_dictionary_keys(const godot_dictionary *p_self);
godot_array GDAPI godot_dictionary_values(const godot_dictionary *p_self);
godot_variant GDAPI godot_dictionary_operator_index(godot_dictionary *p_dict, const godot_variant *p_key);
godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_dict, const godot_variant *p_key);
godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, const godot_dictionary *p_b);