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Merge pull request #48933 from Chaosus/shader_array_params
Allow shader arrays to be passed as parameters and return value in functions
This commit is contained in:
commit
f050719da8
@ -391,10 +391,21 @@ void ShaderCompilerRD::_dump_function_deps(const SL::ShaderNode *p_node, const S
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String header;
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if (fnode->return_type == SL::TYPE_STRUCT) {
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header = _mkid(fnode->return_struct_name) + " " + _mkid(fnode->name) + "(";
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header = _mkid(fnode->return_struct_name);
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} else {
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header = _typestr(fnode->return_type) + " " + _mkid(fnode->name) + "(";
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header = _typestr(fnode->return_type);
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}
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if (fnode->return_array_size > 0) {
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header += "[";
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header += itos(fnode->return_array_size);
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header += "]";
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}
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header += " ";
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header += _mkid(fnode->name);
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header += "(";
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for (int i = 0; i < fnode->arguments.size(); i++) {
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if (i > 0) {
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header += ", ";
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@ -407,6 +418,11 @@ void ShaderCompilerRD::_dump_function_deps(const SL::ShaderNode *p_node, const S
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} else {
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header += _qualstr(fnode->arguments[i].qualifier) + _prestr(fnode->arguments[i].precision) + _typestr(fnode->arguments[i].type) + " " + _mkid(fnode->arguments[i].name);
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}
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if (fnode->arguments[i].array_size > 0) {
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header += "[";
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header += itos(fnode->arguments[i].array_size);
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header += "]";
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}
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}
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header += ")\n";
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@ -959,25 +975,30 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge
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declaration += itos(adnode->declarations[i].size);
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}
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declaration += "]";
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int sz = adnode->declarations[i].initializer.size();
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if (sz > 0) {
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if (adnode->declarations[i].single_expression) {
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declaration += "=";
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if (adnode->datatype == SL::TYPE_STRUCT) {
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declaration += _mkid(adnode->struct_name);
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} else {
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declaration += _typestr(adnode->datatype);
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}
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declaration += "[";
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declaration += itos(sz);
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declaration += "]";
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declaration += "(";
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for (int j = 0; j < sz; j++) {
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declaration += _dump_node_code(adnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
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if (j != sz - 1) {
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declaration += ", ";
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declaration += _dump_node_code(adnode->declarations[i].initializer[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
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} else {
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int sz = adnode->declarations[i].initializer.size();
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if (sz > 0) {
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declaration += "=";
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if (adnode->datatype == SL::TYPE_STRUCT) {
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declaration += _mkid(adnode->struct_name);
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} else {
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declaration += _typestr(adnode->datatype);
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}
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declaration += "[";
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declaration += itos(sz);
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declaration += "]";
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declaration += "(";
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for (int j = 0; j < sz; j++) {
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declaration += _dump_node_code(adnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
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if (j != sz - 1) {
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declaration += ", ";
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}
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}
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declaration += ")";
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}
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declaration += ")";
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}
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}
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@ -988,7 +1009,7 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge
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bool use_fragment_varying = false;
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if (!(p_actions.entry_point_stages.has(current_func_name) && p_actions.entry_point_stages[current_func_name] == STAGE_VERTEX)) {
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if (anode->assign_expression != nullptr) {
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if (anode->assign_expression != nullptr && shader->varyings.has(anode->name)) {
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use_fragment_varying = true;
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} else {
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if (p_assigning) {
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File diff suppressed because it is too large
Load Diff
@ -369,6 +369,8 @@ public:
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virtual DataType get_datatype() const { return TYPE_VOID; }
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virtual String get_datatype_name() const { return ""; }
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virtual int get_array_size() const { return 0; }
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virtual bool is_indexed() const { return false; }
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Node(Type t) :
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type(t) {}
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@ -388,11 +390,15 @@ public:
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struct OperatorNode : public Node {
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DataType return_cache = TYPE_VOID;
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DataPrecision return_precision_cache = PRECISION_DEFAULT;
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int return_array_size = 0;
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Operator op = OP_EQUAL;
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StringName struct_name;
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Vector<Node *> arguments;
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virtual DataType get_datatype() const { return return_cache; }
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virtual String get_datatype_name() const { return String(struct_name); }
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virtual DataType get_datatype() const override { return return_cache; }
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virtual String get_datatype_name() const override { return String(struct_name); }
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virtual int get_array_size() const override { return return_array_size; }
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virtual bool is_indexed() const override { return op == OP_INDEX; }
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OperatorNode() :
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Node(TYPE_OPERATOR) {}
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@ -402,10 +408,11 @@ public:
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DataType datatype_cache = TYPE_VOID;
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StringName name;
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StringName struct_name;
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virtual DataType get_datatype() const { return datatype_cache; }
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virtual String get_datatype_name() const { return String(struct_name); }
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bool is_const = false;
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virtual DataType get_datatype() const override { return datatype_cache; }
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virtual String get_datatype_name() const override { return String(struct_name); }
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VariableNode() :
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Node(TYPE_VARIABLE) {}
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};
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@ -420,9 +427,9 @@ public:
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StringName name;
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Node *initializer;
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};
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Vector<Declaration> declarations;
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virtual DataType get_datatype() const { return datatype; }
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virtual DataType get_datatype() const override { return datatype; }
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VariableDeclarationNode() :
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Node(TYPE_VARIABLE_DECLARATION) {}
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@ -436,9 +443,12 @@ public:
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Node *call_expression = nullptr;
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Node *assign_expression = nullptr;
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bool is_const = false;
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int array_size = 0;
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virtual DataType get_datatype() const { return datatype_cache; }
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virtual String get_datatype_name() const { return String(struct_name); }
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virtual DataType get_datatype() const override { return datatype_cache; }
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virtual String get_datatype_name() const override { return String(struct_name); }
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virtual int get_array_size() const override { return array_size; }
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virtual bool is_indexed() const override { return index_expression != nullptr; }
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ArrayNode() :
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Node(TYPE_ARRAY) {}
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@ -449,6 +459,10 @@ public:
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String struct_name;
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Vector<Node *> initializer;
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virtual DataType get_datatype() const override { return datatype; }
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virtual String get_datatype_name() const override { return struct_name; }
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virtual int get_array_size() const override { return initializer.size(); }
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ArrayConstructNode() :
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Node(TYPE_ARRAY_CONSTRUCT) {}
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};
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@ -464,10 +478,11 @@ public:
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StringName name;
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uint32_t size;
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Vector<Node *> initializer;
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bool single_expression;
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};
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Vector<Declaration> declarations;
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virtual DataType get_datatype() const { return datatype; }
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virtual DataType get_datatype() const override { return datatype; }
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ArrayDeclarationNode() :
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Node(TYPE_ARRAY_DECLARATION) {}
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@ -487,8 +502,10 @@ public:
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Vector<Value> values;
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Vector<ArrayDeclarationNode::Declaration> array_declarations;
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virtual DataType get_datatype() const { return datatype; }
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virtual String get_datatype_name() const { return struct_name; }
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virtual DataType get_datatype() const override { return datatype; }
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virtual String get_datatype_name() const override { return struct_name; }
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virtual int get_array_size() const override { return array_size; }
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ConstantNode() :
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Node(TYPE_CONSTANT) {}
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@ -553,8 +570,10 @@ public:
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Node *call_expression = nullptr;
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bool has_swizzling_duplicates = false;
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virtual DataType get_datatype() const { return datatype; }
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virtual String get_datatype_name() const { return String(struct_name); }
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virtual DataType get_datatype() const override { return datatype; }
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virtual String get_datatype_name() const override { return String(struct_name); }
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virtual int get_array_size() const override { return array_size; }
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virtual bool is_indexed() const override { return index_expression != nullptr || call_expression != nullptr; }
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MemberNode() :
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Node(TYPE_MEMBER) {}
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@ -580,6 +599,7 @@ public:
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bool tex_builtin_check;
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StringName tex_builtin;
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bool is_const;
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int array_size;
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Map<StringName, Set<int>> tex_argument_connect;
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};
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@ -588,10 +608,15 @@ public:
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DataType return_type = TYPE_VOID;
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StringName return_struct_name;
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DataPrecision return_precision = PRECISION_DEFAULT;
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int return_array_size = 0;
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Vector<Argument> arguments;
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BlockNode *body = nullptr;
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bool can_discard = false;
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virtual DataType get_datatype() const override { return return_type; }
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virtual String get_datatype_name() const override { return String(return_struct_name); }
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virtual int get_array_size() const override { return return_array_size; }
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FunctionNode() :
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Node(TYPE_FUNCTION) {}
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};
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@ -842,6 +867,8 @@ private:
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int tk_line;
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StringName current_function;
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bool last_const = false;
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bool pass_array = false;
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StringName last_name;
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VaryingFunctionNames varying_function_names;
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@ -894,7 +921,7 @@ private:
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#endif // DEBUG_ENABLED
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bool _is_operator_assign(Operator p_op) const;
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bool _validate_assign(Node *p_node, const FunctionInfo &p_function_info, String *r_message = nullptr);
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bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = nullptr);
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bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = nullptr, int *r_ret_size = nullptr);
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struct BuiltinFuncDef {
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enum { MAX_ARGS = 5 };
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@ -925,7 +952,8 @@ private:
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static const BuiltinFuncOutArgs builtin_func_out_args[];
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Error _validate_datatype(DataType p_type);
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bool _compare_datatypes_in_nodes(Node *a, Node *b) const;
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bool _compare_datatypes(DataType p_datatype_a, String p_datatype_name_a, int p_array_size_a, DataType p_datatype_b, String p_datatype_name_b, int p_array_size_b);
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bool _compare_datatypes_in_nodes(Node *a, Node *b);
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bool _validate_function_call(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str);
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bool _parse_function_arguments(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, int *r_complete_arg = nullptr);
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@ -936,6 +964,7 @@ private:
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bool _check_node_constness(const Node *p_node) const;
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Node *_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info);
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Node *_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info);
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Node *_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info, DataType p_type, const StringName &p_struct_name, int p_array_size);
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ShaderLanguage::Node *_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node);
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