mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
Override ANDROID_NDK_ROOT
based on the project ndk version.
This helps resolve issues where the project ndk version differs from the one pointed by the `ANDROID_NDK_ROOT` environment variable (if it exists).
This commit is contained in:
parent
81fc37b1ff
commit
edeca16fb6
@ -13,7 +13,7 @@ def get_name():
|
||||
|
||||
|
||||
def can_build():
|
||||
return ("ANDROID_NDK_ROOT" in os.environ) or ("ANDROID_SDK_ROOT" in os.environ) or ("ANDROID_HOME" in os.environ)
|
||||
return ("ANDROID_SDK_ROOT" in os.environ) or ("ANDROID_HOME" in os.environ)
|
||||
|
||||
|
||||
def get_platform(platform):
|
||||
@ -43,15 +43,12 @@ def get_android_sdk_root():
|
||||
|
||||
|
||||
# Return the ANDROID_NDK_ROOT environment variable.
|
||||
# If the env variable is already defined, we use it with the expectation that
|
||||
# the user knows what they're doing (e.g: testing a new NDK version).
|
||||
# Otherwise, we generate one for this build using the ANDROID_SDK_ROOT env
|
||||
# We generate one for this build using the ANDROID_SDK_ROOT env
|
||||
# variable and the project ndk version.
|
||||
# If the env variable is already defined, we override it with
|
||||
# our own to match what the project expects.
|
||||
def get_android_ndk_root():
|
||||
if "ANDROID_NDK_ROOT" in os.environ:
|
||||
return os.environ.get("ANDROID_NDK_ROOT", 0)
|
||||
else:
|
||||
return get_android_sdk_root() + "/ndk/" + get_project_ndk_version()
|
||||
return get_android_sdk_root() + "/ndk/" + get_project_ndk_version()
|
||||
|
||||
|
||||
def get_flags():
|
||||
|
Loading…
Reference in New Issue
Block a user