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Merge pull request #59524 from RandomShaper/update_vma
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commit
e9b928b42a
@ -1318,7 +1318,7 @@ const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXT
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/**** BUFFER MANAGEMENT ****/
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/***************************/
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Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping) {
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Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags) {
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VkBufferCreateInfo bufferInfo;
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bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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bufferInfo.pNext = nullptr;
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@ -1330,8 +1330,8 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size,
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bufferInfo.pQueueFamilyIndices = nullptr;
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VmaAllocationCreateInfo allocInfo;
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allocInfo.flags = 0;
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allocInfo.usage = p_mapping;
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allocInfo.flags = p_mem_flags;
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allocInfo.usage = p_mem_usage;
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allocInfo.requiredFlags = 0;
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allocInfo.preferredFlags = 0;
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allocInfo.memoryTypeBits = 0;
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@ -1380,8 +1380,8 @@ Error RenderingDeviceVulkan::_insert_staging_block() {
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bufferInfo.pQueueFamilyIndices = nullptr;
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VmaAllocationCreateInfo allocInfo;
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allocInfo.flags = 0;
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allocInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
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allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
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allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
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allocInfo.requiredFlags = 0;
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allocInfo.preferredFlags = 0;
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allocInfo.memoryTypeBits = 0;
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@ -1847,9 +1847,9 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
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uint32_t image_size = get_image_format_required_size(p_format.format, p_format.width, p_format.height, p_format.depth, p_format.mipmaps, &width, &height);
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VmaAllocationCreateInfo allocInfo;
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allocInfo.flags = 0;
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allocInfo.flags = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT : 0;
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allocInfo.pool = nullptr;
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allocInfo.usage = p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT ? VMA_MEMORY_USAGE_CPU_ONLY : VMA_MEMORY_USAGE_GPU_ONLY;
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allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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allocInfo.requiredFlags = 0;
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allocInfo.preferredFlags = 0;
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allocInfo.memoryTypeBits = 0;
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@ -2703,7 +2703,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
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//allocate buffer
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VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; //makes more sense to retrieve
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Buffer tmp_buffer;
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_buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
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_buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT);
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{ //Source image barrier
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VkImageMemoryBarrier image_memory_barrier;
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@ -4097,7 +4097,7 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec
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usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
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}
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Buffer buffer;
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_buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_GPU_ONLY);
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_buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
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if (p_data.size()) {
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uint64_t data_size = p_data.size();
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const uint8_t *r = p_data.ptr();
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@ -4259,7 +4259,7 @@ RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBuff
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#else
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index_buffer.max_index = 0xFFFFFFFF;
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#endif
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_buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
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_buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
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if (p_data.size()) {
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uint64_t data_size = p_data.size();
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const uint8_t *r = p_data.ptr();
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@ -5371,7 +5371,7 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve
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"Creating buffers with data is forbidden during creation of a draw list");
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Buffer buffer;
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Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
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Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
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ERR_FAIL_COND_V(err != OK, RID());
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if (p_data.size()) {
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uint64_t data_size = p_data.size();
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@ -5397,7 +5397,7 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve
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if (p_usage & STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT) {
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flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
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}
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Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_GPU_ONLY);
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Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
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ERR_FAIL_COND_V(err != OK, RID());
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if (p_data.size()) {
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@ -5423,7 +5423,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF
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ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != size_bytes, RID());
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TextureBuffer texture_buffer;
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Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
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Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
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ERR_FAIL_COND_V(err != OK, RID());
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if (p_data.size()) {
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@ -6170,7 +6170,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
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VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
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Buffer tmp_buffer;
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_buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
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_buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT);
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VkBufferCopy region;
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region.srcOffset = 0;
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region.dstOffset = 0;
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@ -219,7 +219,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
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}
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};
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Error _buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping);
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Error _buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags);
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Error _buffer_free(Buffer *p_buffer);
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Error _buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer = false, uint32_t p_required_align = 32);
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2
thirdparty/README.md
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2
thirdparty/README.md
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@ -688,7 +688,7 @@ Files extracted from upstream source:
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SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h
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`vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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Version: 3.0.0-development (2022-02-24), commit `dc3f6bb9159df22ceed69c7765ddfb4fbb1b6ed0`
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Version: 3.0.1-development (2022-03-28), commit `5b598e0a359381d7e2a94149210a1b7642024ae5`
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`vk_mem_alloc.cpp` is a Godot file and should be preserved on updates.
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Patches in the `patches` directory should be re-applied after updates.
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thirdparty/vulkan/patches/VMA-use-volk.patch
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2
thirdparty/vulkan/patches/VMA-use-volk.patch
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@ -1,5 +1,5 @@
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diff --git a/thirdparty/vulkan/vk_mem_alloc.h b/thirdparty/vulkan/vk_mem_alloc.h
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index 52b403bede..7c450be211 100644
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index 44affc5ca4..d96f2dacc0 100644
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--- a/thirdparty/vulkan/vk_mem_alloc.h
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+++ b/thirdparty/vulkan/vk_mem_alloc.h
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@@ -127,7 +127,11 @@ extern "C" {
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thirdparty/vulkan/vk_mem_alloc.h
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1766
thirdparty/vulkan/vk_mem_alloc.h
vendored
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