mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Merge pull request #55935 from KoBeWi/get_minimum_size_not
Document get_minimum_size not called in some nodes
This commit is contained in:
commit
e8e2865f88
@ -102,6 +102,7 @@
|
||||
<description>
|
||||
Virtual method to be implemented by the user. Returns the minimum size for this control. Alternative to [member rect_min_size] for controlling minimum size via code. The actual minimum size will be the max value of these two (in each axis separately).
|
||||
If not overridden, defaults to [constant Vector2.ZERO].
|
||||
[b]Note:[/b] This method will not be called when the script is attached to a [Control] node that already overrides its minimum size (e.g. [Label], [Button], [PanelContainer] etc.). It can only be used with most basic GUI nodes, like [Control], [Container], [Panel] etc.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_gui_input" qualifiers="virtual">
|
||||
|
Loading…
Reference in New Issue
Block a user