mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
C#: Fix not assigning runtime_initialized
when initializing with AOT.
This commit is contained in:
parent
4b6ad34988
commit
e868a9f577
@ -395,6 +395,7 @@ void GDMono::initialize() {
|
|||||||
|
|
||||||
if (godot_plugins_initialize != nullptr) {
|
if (godot_plugins_initialize != nullptr) {
|
||||||
is_native_aot = true;
|
is_native_aot = true;
|
||||||
|
runtime_initialized = true;
|
||||||
} else {
|
} else {
|
||||||
ERR_FAIL_MSG(".NET: Failed to load hostfxr");
|
ERR_FAIL_MSG(".NET: Failed to load hostfxr");
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user