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Merge pull request #72444 from reduz/fix-global-class-parsing
Fix global script class parsing.
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commit
e768e02b78
@ -2437,22 +2437,26 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
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GDScriptParser parser;
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err = parser.parse(source, p_path, false);
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if (err) {
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return String();
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}
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GDScriptAnalyzer analyzer(&parser);
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err = analyzer.resolve_inheritance();
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if (err) {
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return String();
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}
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const GDScriptParser::ClassNode *c = parser.get_tree();
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if (r_base_type) {
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*r_base_type = c->get_datatype().native_type;
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if (!c) {
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return String(); // No class parsed.
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}
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/* **WARNING**
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*
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* This function is written with the goal to be *extremely* error tolerant, as such
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* it should meet the following requirements:
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*
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* - It must not rely on the analyzer (in fact, the analyzer must not be used here),
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* because at the time global classes are parsed, the dependencies may not be present
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* yet, hence the function will fail (which is unintended).
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* - It must not fail even if the parsing fails, because even if the file is broken,
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* it should attempt its best to retrieve the inheritance metadata.
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*
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* Before changing this function, please ask the current maintainer of EditorFileSystem.
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*/
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if (r_icon_path) {
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if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
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*r_icon_path = c->icon_path.simplify_path();
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@ -2460,7 +2464,73 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
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*r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
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}
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}
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if (r_base_type) {
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const GDScriptParser::ClassNode *subclass = c;
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String path = p_path;
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GDScriptParser subparser;
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while (subclass) {
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if (subclass->extends_used) {
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if (!subclass->extends_path.is_empty()) {
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if (subclass->extends.size() == 0) {
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get_global_class_name(subclass->extends_path, r_base_type);
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subclass = nullptr;
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break;
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} else {
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Vector<StringName> extend_classes = subclass->extends;
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Ref<FileAccess> subfile = FileAccess::open(subclass->extends_path, FileAccess::READ);
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if (subfile.is_null()) {
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break;
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}
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String subsource = subfile->get_as_utf8_string();
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if (subsource.is_empty()) {
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break;
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}
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String subpath = subclass->extends_path;
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if (subpath.is_relative_path()) {
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subpath = path.get_base_dir().path_join(subpath).simplify_path();
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}
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if (OK != subparser.parse(subsource, subpath, false)) {
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break;
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}
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path = subpath;
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subclass = subparser.get_tree();
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while (extend_classes.size() > 0) {
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bool found = false;
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for (int i = 0; i < subclass->members.size(); i++) {
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if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
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continue;
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}
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const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
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if (inner_class->identifier->name == extend_classes[0]) {
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extend_classes.remove_at(0);
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found = true;
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subclass = inner_class;
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break;
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}
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}
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if (!found) {
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subclass = nullptr;
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break;
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}
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}
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}
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} else if (subclass->extends.size() == 1) {
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*r_base_type = subclass->extends[0];
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subclass = nullptr;
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} else {
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break;
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}
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} else {
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*r_base_type = "RefCounted";
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subclass = nullptr;
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}
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}
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}
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return c->identifier != nullptr ? String(c->identifier->name) : String();
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}
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@ -1,5 +1,5 @@
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# Error here. Annotations should be used before `class_name`, not after.
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class_name HelloWorld
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class_name WrongAnnotationPlace
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@icon("res://path/to/optional/icon.svg")
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func test():
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