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fix scrollbar icons with atlas texture.
Draw scrollbar icons through their textures, rather than calling directly to the server. Allows atlas textures to manipulate the source rect as required.
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@ -257,9 +257,7 @@ void ScrollBar::_notification(int p_what) {
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Point2 ofs;
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VisualServer *vs = VisualServer::get_singleton();
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vs->canvas_item_add_texture_rect(ci, Rect2(Point2(), decr->get_size()), decr->get_rid());
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decr->draw(ci, Point2());
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if (orientation == HORIZONTAL)
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ofs.x += decr->get_width();
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@ -280,7 +278,7 @@ void ScrollBar::_notification(int p_what) {
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else
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ofs.height += area.height;
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vs->canvas_item_add_texture_rect(ci, Rect2(ofs, decr->get_size()), incr->get_rid());
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incr->draw(ci, ofs);
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Rect2 grabber_rect;
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if (orientation == HORIZONTAL) {
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