mirror of
https://github.com/godotengine/godot.git
synced 2025-01-30 21:33:18 +08:00
Merge pull request #98966 from Dr-helicopter/master
Fix `engine_type_colors`'s description
This commit is contained in:
commit
e2a7d510f0
@ -1395,7 +1395,7 @@
|
||||
The script editor's documentation comment color. In GDScript, this is used for comments starting with [code]##[/code]. In C#, this is used for comments starting with [code]///[/code] or [code]/**[/code].
|
||||
</member>
|
||||
<member name="text_editor/theme/highlighting/engine_type_color" type="Color" setter="" getter="">
|
||||
The script editor's engine type color ([Vector2], [Vector3], [Color], ...).
|
||||
The script editor's engine type color ([Object], [Mesh], [Node], ...).
|
||||
</member>
|
||||
<member name="text_editor/theme/highlighting/executing_line_color" type="Color" setter="" getter="">
|
||||
The script editor's color for the debugger's executing line icon (displayed in the gutter).
|
||||
|
Loading…
Reference in New Issue
Block a user