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Fixed GroupCallFlags links in the SceneTree's doc.
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@ -34,7 +34,7 @@
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<argument index="2" name="method" type="String">
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</argument>
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<description>
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Calls [code]method[/code] on each member of the given group, respecting the given [enum GROUP_CALL] flags.
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Calls [code]method[/code] on each member of the given group, respecting the given [enum GroupCallFlags].
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</description>
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</method>
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<method name="change_scene">
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@ -160,7 +160,7 @@
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<argument index="2" name="notification" type="int">
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</argument>
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<description>
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Sends the given notification to all members of the [code]group[/code], respecting the given [enum GROUP_CALL] flags.
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Sends the given notification to all members of the [code]group[/code], respecting the given [enum GroupCallFlags].
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</description>
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</method>
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<method name="queue_delete">
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@ -220,7 +220,7 @@
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<argument index="3" name="value" type="Variant">
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</argument>
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<description>
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Sets the given [code]property[/code] to [code]value[/code] on all members of the given group, respecting the given [enum GROUP_CALL] flags.
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Sets the given [code]property[/code] to [code]value[/code] on all members of the given group, respecting the given [enum GroupCallFlags].
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</description>
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</method>
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<method name="set_input_as_handled">
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