mirror of
https://github.com/godotengine/godot.git
synced 2025-04-13 01:00:35 +08:00
Small patch to change mbedtls _WIN32_WINNT
We are using 0x0601 as min anyway. This avoids SOCKADDR_STORAGE error on uwp build
This commit is contained in:
parent
d29488ee9b
commit
dfef6f24d5
2
thirdparty/mbedtls/library/net_sockets.c
vendored
2
thirdparty/mbedtls/library/net_sockets.c
vendored
@ -49,7 +49,7 @@
|
||||
#undef _WIN32_WINNT
|
||||
#endif
|
||||
/* Enables getaddrinfo() & Co */
|
||||
#define _WIN32_WINNT 0x0501
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#include <ws2tcpip.h>
|
||||
|
||||
#include <winsock2.h>
|
||||
|
Loading…
x
Reference in New Issue
Block a user