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Tile randomizer for tilemap editor.
This commit is contained in:
parent
9c56a16d61
commit
d9d78786dc
@ -137,7 +137,7 @@ void TileMapEditor::_menu_option(int p_option) {
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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_set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false);
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_set_cell(Point2i(j, i), invalid_cell, false, false, false);
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}
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}
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_finish_undo();
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@ -186,24 +186,34 @@ void TileMapEditor::_canvas_mouse_exit() {
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canvas_item_editor->update();
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}
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int TileMapEditor::get_selected_tile() const {
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Vector<int> TileMapEditor::get_selected_tiles() const {
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int item = palette->get_current();
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Vector<int> items = palette->get_selected_items();
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if (item == -1)
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return TileMap::INVALID_CELL;
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if (items.size() == 0) {
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items.push_back(TileMap::INVALID_CELL);
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return items;
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}
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return palette->get_item_metadata(item);
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for (int i = items.size() - 1; i >= 0; i--) {
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items[i] = palette->get_item_metadata(items[i]);
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}
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return items;
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}
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void TileMapEditor::set_selected_tile(int p_tile) {
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void TileMapEditor::set_selected_tiles(Vector<int> p_tiles) {
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int idx = palette->find_metadata(p_tile);
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palette->unselect_all();
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if (idx >= 0) {
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palette->select(idx, true);
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palette->ensure_current_is_visible();
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for (int i = p_tiles.size() - 1; i >= 0; i--) {
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int idx = palette->find_metadata(p_tiles[i]);
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if (idx >= 0) {
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palette->select(idx, false);
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}
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}
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palette->ensure_current_is_visible();
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}
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void TileMapEditor::_create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new) {
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@ -246,10 +256,14 @@ void TileMapEditor::_finish_undo() {
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undo_redo->commit_action();
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}
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void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose) {
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void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p_flip_h, bool p_flip_v, bool p_transpose) {
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ERR_FAIL_COND(!node);
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if (p_values.size() == 0)
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return;
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int p_value = p_values[Math::rand() % p_values.size()];
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int prev_val = node->get_cell(p_pos.x, p_pos.y);
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bool prev_flip_h = node->is_cell_x_flipped(p_pos.x, p_pos.y);
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@ -339,7 +353,7 @@ void TileMapEditor::_update_palette() {
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if (!node)
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return;
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int selected = get_selected_tile();
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Vector<int> selected = get_selected_tiles();
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palette->clear();
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manual_palette->clear();
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manual_palette->hide();
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@ -428,14 +442,17 @@ void TileMapEditor::_update_palette() {
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palette->set_item_metadata(palette->get_item_count() - 1, entries[i].id);
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}
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if (selected != -1)
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set_selected_tile(selected);
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else
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int sel_tile = selected.get(0);
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if (selected.get(0) != TileMap::INVALID_CELL) {
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set_selected_tiles(selected);
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sel_tile = selected.get(Math::rand() % selected.size());
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} else {
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palette->select(0);
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}
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if (manual_autotile && tileset->tile_get_tile_mode(get_selected_tile()) == TileSet::AUTO_TILE) {
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if (manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) {
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const Map<Vector2, uint16_t> &tiles = tileset->autotile_get_bitmask_map(get_selected_tile());
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const Map<Vector2, uint16_t> &tiles = tileset->autotile_get_bitmask_map(sel_tile);
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Vector<Vector2> entries;
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for (const Map<Vector2, uint16_t>::Element *E = tiles.front(); E; E = E->next()) {
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@ -443,7 +460,7 @@ void TileMapEditor::_update_palette() {
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}
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entries.sort();
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Ref<Texture> tex = tileset->tile_get_texture(get_selected_tile());
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Ref<Texture> tex = tileset->tile_get_texture(sel_tile);
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for (int i = 0; i < entries.size(); i++) {
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@ -451,9 +468,9 @@ void TileMapEditor::_update_palette() {
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if (tex.is_valid()) {
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Rect2 region = tileset->tile_get_region(get_selected_tile());
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int spacing = tileset->autotile_get_spacing(get_selected_tile());
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region.size = tileset->autotile_get_size(get_selected_tile());
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Rect2 region = tileset->tile_get_region(sel_tile);
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int spacing = tileset->autotile_get_spacing(sel_tile);
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region.size = tileset->autotile_get_size(sel_tile); // !!
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region.position += (region.size + Vector2(spacing, spacing)) * entries[i];
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if (!region.has_no_area())
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@ -488,7 +505,10 @@ void TileMapEditor::_pick_tile(const Point2 &p_pos) {
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_update_palette();
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}
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set_selected_tile(id);
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Vector<int> selected;
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selected.push_back(id);
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set_selected_tiles(selected);
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mirror_x->set_pressed(node->is_cell_x_flipped(p_pos.x, p_pos.y));
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mirror_y->set_pressed(node->is_cell_y_flipped(p_pos.x, p_pos.y));
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@ -501,18 +521,21 @@ void TileMapEditor::_pick_tile(const Point2 &p_pos) {
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PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool erase, bool preview) {
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int prev_id = node->get_cell(p_start.x, p_start.y);
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int id = TileMap::INVALID_CELL;
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Vector<int> ids;
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ids.push_back(TileMap::INVALID_CELL);
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if (!erase) {
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id = get_selected_tile();
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ids = get_selected_tiles();
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if (id == TileMap::INVALID_CELL)
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if (ids.size() == 0 && ids[0] == TileMap::INVALID_CELL)
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return PoolVector<Vector2>();
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} else if (prev_id == TileMap::INVALID_CELL) {
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return PoolVector<Vector2>();
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}
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if (id == prev_id) {
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return PoolVector<Vector2>();
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for (int i = ids.size() - 1; i >= 0; i--) {
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if (ids[i] == prev_id) {
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return PoolVector<Vector2>();
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}
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}
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Rect2i r = node->_edit_get_rect();
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@ -602,13 +625,13 @@ void TileMapEditor::_fill_points(const PoolVector<Vector2> p_points, const Dicti
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int len = p_points.size();
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PoolVector<Vector2>::Read pr = p_points.read();
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int id = p_op["id"];
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Vector<int> ids = p_op["id"];
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bool xf = p_op["flip_h"];
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bool yf = p_op["flip_v"];
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bool tr = p_op["transpose"];
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for (int i = 0; i < len; i++) {
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_set_cell(pr[i], id, xf, yf, tr);
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_set_cell(pr[i], ids, xf, yf, tr);
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node->make_bitmask_area_dirty(pr[i]);
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}
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node->update_dirty_bitmask();
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@ -621,7 +644,7 @@ void TileMapEditor::_erase_points(const PoolVector<Vector2> p_points) {
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for (int i = 0; i < len; i++) {
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_set_cell(pr[i], TileMap::INVALID_CELL);
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_set_cell(pr[i], invalid_cell);
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}
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}
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@ -885,9 +908,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (tool == TOOL_PAINTING) {
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int id = get_selected_tile();
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Vector<int> ids = get_selected_tiles();
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if (id != TileMap::INVALID_CELL) {
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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tool = TOOL_PAINTING;
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@ -910,25 +933,25 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (tool == TOOL_PAINTING) {
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int id = get_selected_tile();
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Vector<int> ids = get_selected_tiles();
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if (id != TileMap::INVALID_CELL) {
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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_set_cell(over_tile, id, flip_h, flip_v, transpose);
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_set_cell(over_tile, ids, flip_h, flip_v, transpose);
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_finish_undo();
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paint_undo.clear();
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}
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} else if (tool == TOOL_LINE_PAINT) {
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int id = get_selected_tile();
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Vector<int> ids = get_selected_tiles();
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if (id != TileMap::INVALID_CELL) {
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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_start_undo(TTR("Line Draw"));
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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_set_cell(E->key(), id, flip_h, flip_v, transpose);
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_set_cell(E->key(), ids, flip_h, flip_v, transpose);
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}
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_finish_undo();
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@ -938,15 +961,15 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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}
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} else if (tool == TOOL_RECTANGLE_PAINT) {
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int id = get_selected_tile();
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Vector<int> ids = get_selected_tiles();
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if (id != TileMap::INVALID_CELL) {
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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_start_undo(TTR("Rectangle Paint"));
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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_set_cell(Point2i(j, i), id, flip_h, flip_v, transpose);
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_set_cell(Point2i(j, i), ids, flip_h, flip_v, transpose);
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}
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}
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_finish_undo();
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@ -956,11 +979,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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} else if (tool == TOOL_DUPLICATING) {
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Point2 ofs = over_tile - rectangle.position;
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Vector<int> ids;
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_start_undo(TTR("Duplicate"));
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ids.push_back(0);
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for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
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_set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose);
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ids[0] = E->get().cell;
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_set_cell(E->get().pos + ofs, ids, E->get().flip_h, E->get().flip_v, E->get().transpose);
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}
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_finish_undo();
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@ -970,17 +996,20 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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} else if (tool == TOOL_MOVING) {
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Point2 ofs = over_tile - rectangle.position;
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Vector<int> ids;
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_start_undo(TTR("Move"));
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ids.push_back(TileMap::INVALID_CELL);
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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_set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false);
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_set_cell(Point2i(j, i), ids, false, false, false);
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}
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}
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for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
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_set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose);
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ids[0] = E->get().cell;
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_set_cell(E->get().pos + ofs, ids, E->get().flip_h, E->get().flip_v, E->get().transpose);
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}
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_finish_undo();
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@ -1003,7 +1032,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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undo_redo->create_action(TTR("Bucket Fill"));
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Dictionary op;
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op["id"] = get_selected_tile();
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op["id"] = get_selected_tiles();
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op["flip_h"] = flip_h;
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op["flip_v"] = flip_v;
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op["transpose"] = transpose;
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@ -1079,7 +1108,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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tool = TOOL_ERASING;
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_set_cell(local, TileMap::INVALID_CELL);
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_set_cell(local, invalid_cell);
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}
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return true;
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@ -1100,8 +1129,10 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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} else if (tool == TOOL_BUCKET) {
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Vector<int> ids;
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ids.push_back(node->get_cell(over_tile.x, over_tile.y));
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Dictionary pop;
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pop["id"] = node->get_cell(over_tile.x, over_tile.y);
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pop["id"] = ids;
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pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y);
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pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y);
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pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y);
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@ -1149,7 +1180,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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// Paint using bresenham line to prevent holes in painting if the user moves fast
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Vector<Point2i> points = line(old_over_tile.x, over_tile.x, old_over_tile.y, over_tile.y);
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int id = get_selected_tile();
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Vector<int> ids = get_selected_tiles();
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for (int i = 0; i < points.size(); ++i) {
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@ -1159,7 +1190,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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paint_undo[pos] = _get_op_from_cell(pos);
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}
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_set_cell(pos, id, flip_h, flip_v, transpose);
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_set_cell(pos, ids, flip_h, flip_v, transpose);
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}
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return true;
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@ -1175,7 +1206,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Point2i pos = points[i];
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_set_cell(pos, TileMap::INVALID_CELL);
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_set_cell(pos, invalid_cell);
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}
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return true;
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@ -1190,20 +1221,23 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (tool == TOOL_LINE_PAINT || tool == TOOL_LINE_ERASE) {
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int id = get_selected_tile();
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Vector<int> ids = get_selected_tiles();
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Vector<int> tmp_cell;
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bool erasing = (tool == TOOL_LINE_ERASE);
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tmp_cell.push_back(0);
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if (erasing && paint_undo.size()) {
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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_set_cell(E->key(), E->get().idx, E->get().xf, E->get().yf, E->get().tr);
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tmp_cell[0] = E->get().idx;
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_set_cell(E->key(), tmp_cell, E->get().xf, E->get().yf, E->get().tr);
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}
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}
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paint_undo.clear();
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if (id != TileMap::INVALID_CELL) {
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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Vector<Point2i> points = line(rectangle_begin.x, over_tile.x, rectangle_begin.y, over_tile.y);
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@ -1212,7 +1246,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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paint_undo[points[i]] = _get_op_from_cell(points[i]);
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if (erasing)
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_set_cell(points[i], TileMap::INVALID_CELL);
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_set_cell(points[i], invalid_cell);
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}
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canvas_item_editor->update();
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@ -1222,6 +1256,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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}
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if (tool == TOOL_RECTANGLE_PAINT || tool == TOOL_RECTANGLE_ERASE) {
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Vector<int> tmp_cell;
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tmp_cell.push_back(0);
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_select(rectangle_begin, over_tile);
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if (tool == TOOL_RECTANGLE_ERASE) {
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@ -1230,7 +1267,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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_set_cell(E->key(), E->get().idx, E->get().xf, E->get().yf, E->get().tr);
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tmp_cell[0] = E->get().idx;
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_set_cell(E->key(), tmp_cell, E->get().xf, E->get().yf, E->get().tr);
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}
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}
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@ -1242,7 +1280,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
|
||||
Point2i tile = Point2i(j, i);
|
||||
paint_undo[tile] = _get_op_from_cell(tile);
|
||||
|
||||
_set_cell(tile, TileMap::INVALID_CELL);
|
||||
_set_cell(tile, invalid_cell);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1499,27 +1537,27 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
|
||||
if (paint_undo.empty())
|
||||
return;
|
||||
|
||||
int id = get_selected_tile();
|
||||
Vector<int> ids = get_selected_tiles();
|
||||
|
||||
if (id == TileMap::INVALID_CELL)
|
||||
if (ids.size() == 1 && ids[0] == TileMap::INVALID_CELL)
|
||||
return;
|
||||
|
||||
for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
|
||||
|
||||
_draw_cell(id, E->key(), flip_h, flip_v, transpose, xform);
|
||||
_draw_cell(ids[0], E->key(), flip_h, flip_v, transpose, xform);
|
||||
}
|
||||
|
||||
} else if (tool == TOOL_RECTANGLE_PAINT) {
|
||||
|
||||
int id = get_selected_tile();
|
||||
Vector<int> ids = get_selected_tiles();
|
||||
|
||||
if (id == TileMap::INVALID_CELL)
|
||||
if (ids.size() == 1 && ids[0] == TileMap::INVALID_CELL)
|
||||
return;
|
||||
|
||||
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
|
||||
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
|
||||
|
||||
_draw_cell(id, Point2i(j, i), flip_h, flip_v, transpose, xform);
|
||||
_draw_cell(ids[0], Point2i(j, i), flip_h, flip_v, transpose, xform);
|
||||
}
|
||||
}
|
||||
} else if (tool == TOOL_DUPLICATING || tool == TOOL_MOVING) {
|
||||
@ -1557,17 +1595,17 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
|
||||
|
||||
} else if (tool == TOOL_BUCKET) {
|
||||
|
||||
int tile = get_selected_tile();
|
||||
_draw_fill_preview(tile, over_tile, flip_h, flip_v, transpose, xform);
|
||||
Vector<int> tiles = get_selected_tiles();
|
||||
_draw_fill_preview(tiles[0], over_tile, flip_h, flip_v, transpose, xform);
|
||||
|
||||
} else {
|
||||
|
||||
int st = get_selected_tile();
|
||||
Vector<int> st = get_selected_tiles();
|
||||
|
||||
if (st == TileMap::INVALID_CELL)
|
||||
if (st.size() == 1 && st[0] == TileMap::INVALID_CELL)
|
||||
return;
|
||||
|
||||
_draw_cell(st, over_tile, flip_h, flip_v, transpose, xform);
|
||||
_draw_cell(st[0], over_tile, flip_h, flip_v, transpose, xform);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1713,6 +1751,9 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
|
||||
bucket_cache_tile = -1;
|
||||
bucket_cache_visited = 0;
|
||||
|
||||
invalid_cell.resize(1);
|
||||
invalid_cell[0] = TileMap::INVALID_CELL;
|
||||
|
||||
ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase Selection"), KEY_DELETE);
|
||||
ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find Tile"), KEY_MASK_CMD + KEY_F);
|
||||
ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"), KEY_T);
|
||||
@ -1759,6 +1800,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
|
||||
palette->set_max_columns(0);
|
||||
palette->set_icon_mode(ItemList::ICON_MODE_TOP);
|
||||
palette->set_max_text_lines(2);
|
||||
palette->set_select_mode(ItemList::SELECT_MULTI);
|
||||
palette->connect("item_selected", this, "_palette_selected");
|
||||
palette_container->add_child(palette);
|
||||
|
||||
|
@ -157,6 +157,7 @@ class TileMapEditor : public VBoxContainer {
|
||||
List<TileData> copydata;
|
||||
|
||||
Map<Point2i, CellOp> undo_data;
|
||||
Vector<int> invalid_cell;
|
||||
|
||||
void _pick_tile(const Point2 &p_pos);
|
||||
|
||||
@ -173,8 +174,8 @@ class TileMapEditor : public VBoxContainer {
|
||||
|
||||
void _update_copydata();
|
||||
|
||||
int get_selected_tile() const;
|
||||
void set_selected_tile(int p_tile);
|
||||
Vector<int> get_selected_tiles() const;
|
||||
void set_selected_tiles(Vector<int> p_tile);
|
||||
|
||||
void _manual_toggled(bool p_enabled);
|
||||
void _text_entered(const String &p_text);
|
||||
@ -187,7 +188,7 @@ class TileMapEditor : public VBoxContainer {
|
||||
void _start_undo(const String &p_action);
|
||||
void _finish_undo();
|
||||
void _create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new);
|
||||
void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false);
|
||||
void _set_cell(const Point2i &p_pos, Vector<int> p_values, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false);
|
||||
|
||||
void _canvas_mouse_enter();
|
||||
void _canvas_mouse_exit();
|
||||
|
Loading…
Reference in New Issue
Block a user