Fix issue 15895, audio streams don't signalling finished after the first one

if the audio player is set to play again due to the order of calls in
_notification. First it emits the signal, and later it disable the internal
processing regardless what the callback did.

Changed to emit the signal at the end to ensure the changes done at callback
remains.
This commit is contained in:
robfram 2018-01-20 22:22:00 +01:00
parent f5234e70be
commit d588fe2740

View File

@ -126,8 +126,8 @@ void AudioStreamPlayer::_notification(int p_what) {
if (!active || (setseek < 0 && !stream_playback->is_playing())) {
active = false;
emit_signal("finished");
set_process_internal(false);
emit_signal("finished");
}
}