construct transform from transform2d bug

This commit is contained in:
clayjohn 2018-11-25 20:57:40 -08:00
parent 60cbb69c7c
commit d22bc7413c

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@ -1662,7 +1662,17 @@ Variant::operator Transform() const {
return Transform(*_data._basis, Vector3());
else if (type == QUAT)
return Transform(Basis(*reinterpret_cast<const Quat *>(_data._mem)), Vector3());
else
else if (type == TRANSFORM2D) {
const Transform2D &t = *_data._transform2d;
Transform m;
m.basis.elements[0][0] = t.elements[0][0];
m.basis.elements[1][0] = t.elements[1][0];
m.basis.elements[0][1] = t.elements[0][1];
m.basis.elements[1][1] = t.elements[1][1];
m.origin[0] = t.elements[2][0];
m.origin[1] = t.elements[2][1];
return m;
} else
return Transform();
}