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Merge pull request #29428 from akien-mga/docdata-merge-properties
doc: Fix DocData.merge_from copying old setters and getters
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d1999048e9
@ -21,7 +21,7 @@
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<member name="hipass" type="float" setter="set_hpf" getter="get_hpf">
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High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: [code]0[/code].
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</member>
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<member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec">
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<member name="predelay_feedback" type="float" setter="set_predelay_feedback" getter="get_predelay_feedback">
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Output percent of predelay. Value can range from 0 to 1. Default value: [code]1[/code].
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</member>
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<member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec">
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@ -714,7 +714,7 @@
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<member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents">
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Enables whether rendering of children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered.
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</member>
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<member name="rect_global_position" type="Vector2" setter="set_global_position" getter="get_global_position">
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<member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position">
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The node's global position, relative to the world (usually to the top-left corner of the window).
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</member>
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<member name="rect_min_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size">
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@ -723,7 +723,7 @@
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<member name="rect_pivot_offset" type="Vector2" setter="set_pivot_offset" getter="get_pivot_offset">
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By default, the node's pivot is its top-left corner. When you change its [member rect_scale], it will scale around this pivot. Set this property to [member rect_size] / 2 to center the pivot in the node's rectangle.
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</member>
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<member name="rect_position" type="Vector2" setter="set_position" getter="get_position">
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<member name="rect_position" type="Vector2" setter="_set_position" getter="get_position">
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The node's position, relative to its parent. It corresponds to the rectangle's top-left corner. The property is not affected by [member rect_pivot_offset].
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</member>
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<member name="rect_rotation" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees">
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@ -732,7 +732,7 @@
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<member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale">
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The node's scale, relative to its [member rect_size]. Change this property to scale the node around its [member rect_pivot_offset].
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</member>
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<member name="rect_size" type="Vector2" setter="set_size" getter="get_size">
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<member name="rect_size" type="Vector2" setter="_set_size" getter="get_size">
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The size of the node's bounding rectangle, in pixels. [Container] nodes update this property automatically.
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</member>
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<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags">
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@ -217,7 +217,7 @@
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</member>
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<member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias">
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</member>
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<member name="ssao_blur" type="int" setter="set_ssao_blur" getter="is_ssao_blur_enabled" enum="Environment.SSAOBlur">
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<member name="ssao_blur" type="int" setter="set_ssao_blur" getter="get_ssao_blur" enum="Environment.SSAOBlur">
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</member>
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<member name="ssao_color" type="Color" setter="set_ssao_color" getter="get_ssao_color">
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</member>
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@ -109,7 +109,7 @@
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<member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset">
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Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code].
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</member>
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<member name="texture_rotation" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees">
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<member name="texture_rotation" type="float" setter="set_texture_rotation" getter="get_texture_rotation">
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The texture's rotation in radians.
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</member>
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<member name="texture_rotation_degrees" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees">
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@ -388,7 +388,7 @@
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<member name="draw_tabs" type="bool" setter="set_draw_tabs" getter="is_drawing_tabs">
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If [code]true[/code], the "tab" character will have a visible representation.
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</member>
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<member name="fold_gutter" type="bool" setter="set_fold_gutter_enabled" getter="is_fold_gutter_enabled">
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<member name="fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter">
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If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines.
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</member>
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<member name="hiding_enabled" type="int" setter="set_hiding_enabled" getter="is_hiding_enabled">
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@ -136,9 +136,6 @@ void DocData::merge_from(const DocData &p_data) {
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const PropertyDoc &pf = cf.properties[j];
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p.description = pf.description;
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p.setter = pf.setter;
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p.getter = pf.getter;
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break;
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}
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}
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