From d171dfce9a5fcbe89ed5093484c85dab83fe3b88 Mon Sep 17 00:00:00 2001 From: smix8 <52464204+smix8@users.noreply.github.com> Date: Fri, 26 May 2023 00:23:13 +0200 Subject: [PATCH] Fix --debug-avoidance description. Fixes c&p error in --debug-avoidance description. --- main/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main/main.cpp b/main/main.cpp index ec35b333213..68c977e9b7a 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -459,7 +459,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n"); OS::get_singleton()->print(" --debug-paths Show path lines when running the scene.\n"); OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n"); - OS::get_singleton()->print(" --debug-avoidance Show navigation polygons when running the scene.\n"); + OS::get_singleton()->print(" --debug-avoidance Show navigation avoidance debug visuals when running the scene.\n"); OS::get_singleton()->print(" --debug-stringnames Print all StringName allocations to stdout when the engine quits.\n"); #endif OS::get_singleton()->print(" --frame-delay Simulate high CPU load (delay each frame by milliseconds).\n");