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Use double when setting the default step size
Casting it as a float was causing issues with the progress bar
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@ -3282,7 +3282,7 @@ void EditorInspectorDefaultPlugin::parse_begin(Object *p_object) {
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}
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bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
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float default_float_step = EDITOR_GET("interface/inspector/default_float_step");
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double default_float_step = EDITOR_GET("interface/inspector/default_float_step");
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switch (p_type) {
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// atomic types
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@ -1472,7 +1472,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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Vector3 ray_pos = _get_ray_pos(m->get_position());
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Vector3 ray = _get_ray(m->get_position());
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float snap = EDITOR_GET("interface/inspector/default_float_step");
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double snap = EDITOR_GET("interface/inspector/default_float_step");
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int snap_step_decimals = Math::range_step_decimals(snap);
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switch (_edit.mode) {
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@ -1766,7 +1766,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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Vector3 y_axis = (click - _edit.center).normalized();
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Vector3 x_axis = plane.normal.cross(y_axis).normalized();
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float angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
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double angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
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if (_edit.snap || spatial_editor->is_snap_enabled()) {
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snap = spatial_editor->get_rotate_snap();
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