mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
Fix suspicious | and + operators
This commit is contained in:
parent
63b0d822d1
commit
d0621b954b
@ -355,7 +355,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
|
||||
continue;
|
||||
}
|
||||
|
||||
bool in_modifier = false | p_modifiers.empty();
|
||||
bool in_modifier = p_modifiers.empty();
|
||||
for (Set<String>::Element *F = p_modifiers.front(); F && in_modifier; F = F->next()) {
|
||||
if (E->get().findn(F->get()) != -1)
|
||||
in_modifier = true;
|
||||
|
@ -337,7 +337,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
|
||||
Vector<String> props = dp.split("\n");
|
||||
String vendor;
|
||||
String device;
|
||||
d.description + "Device ID: " + d.id + "\n";
|
||||
d.description = "Device ID: " + d.id + "\n";
|
||||
d.api_level = 0;
|
||||
for (int j = 0; j < props.size(); j++) {
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user