mirror of
https://github.com/godotengine/godot.git
synced 2025-04-07 00:44:24 +08:00
Merge pull request #102677 from stuartcarnie/free_invalid_id
2D: Fix free of invalid ID
This commit is contained in:
commit
cfe0fd62d0
@ -3299,6 +3299,8 @@ void RendererCanvasRenderRD::_prepare_batch_texture_info(RID p_texture, TextureS
|
||||
|
||||
RendererCanvasRenderRD::~RendererCanvasRenderRD() {
|
||||
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
|
||||
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
|
||||
|
||||
//canvas state
|
||||
|
||||
material_storage->material_free(default_canvas_group_material);
|
||||
@ -3346,7 +3348,9 @@ RendererCanvasRenderRD::~RendererCanvasRenderRD() {
|
||||
}
|
||||
}
|
||||
|
||||
RendererRD::TextureStorage::get_singleton()->canvas_texture_free(default_canvas_texture);
|
||||
// Disable the callback, as we're tearing everything down
|
||||
texture_storage->canvas_texture_set_invalidation_callback(default_canvas_texture, nullptr, nullptr);
|
||||
texture_storage->canvas_texture_free(default_canvas_texture);
|
||||
//pipelines don't need freeing, they are all gone after shaders are gone
|
||||
|
||||
memdelete(shader.default_version_data);
|
||||
|
Loading…
x
Reference in New Issue
Block a user