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https://github.com/godotengine/godot.git
synced 2025-01-18 20:40:57 +08:00
[HTML5] PWA service worker prefers cached version.
Use an offline first approach, where we prefer the cached version over the network one. This forces games using PWA to always re-export the project and not just the PCK, so that the service worker version gets updated correctly, and the end-user cache is correctly cleared on update.
This commit is contained in:
parent
95719930a8
commit
cc4612277b
112
misc/dist/html/service-worker.js
vendored
112
misc/dist/html/service-worker.js
vendored
@ -4,7 +4,8 @@
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// Incrementing CACHE_VERSION will kick off the install event and force
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// previously cached resources to be updated from the network.
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const CACHE_VERSION = "@GODOT_VERSION@";
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const CACHE_NAME = "@GODOT_NAME@-cache";
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const CACHE_PREFIX = "@GODOT_NAME@-sw-cache-";
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const CACHE_NAME = CACHE_PREFIX + CACHE_VERSION;
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const OFFLINE_URL = "@GODOT_OFFLINE_PAGE@";
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// Files that will be cached on load.
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const CACHED_FILES = @GODOT_CACHE@;
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@ -13,26 +14,35 @@ const CACHABLE_FILES = @GODOT_OPT_CACHE@;
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const FULL_CACHE = CACHED_FILES.concat(CACHABLE_FILES);
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self.addEventListener("install", (event) => {
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event.waitUntil(async function () {
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const cache = await caches.open(CACHE_NAME);
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// Clear old cache (including optionals).
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await Promise.all(FULL_CACHE.map(path => cache.delete(path)));
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// Insert new one.
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const done = await cache.addAll(CACHED_FILES);
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return done;
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}());
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event.waitUntil(caches.open(CACHE_NAME).then(cache => cache.addAll(CACHED_FILES)));
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});
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self.addEventListener("activate", (event) => {
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event.waitUntil(async function () {
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if ("navigationPreload" in self.registration) {
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await self.registration.navigationPreload.enable();
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}
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}());
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// Tell the active service worker to take control of the page immediately.
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self.clients.claim();
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event.waitUntil(caches.keys().then(
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function (keys) {
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// Remove old caches.
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return Promise.all(keys.filter(key => key.startsWith(CACHE_PREFIX) && key != CACHE_NAME).map(key => caches.delete(key)));
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}).then(function() {
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// Enable navigation preload if available.
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return ("navigationPreload" in self.registration) ? self.registration.navigationPreload.enable() : Promise.resolve();
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})
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);
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});
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async function fetchAndCache(event, cache, isCachable) {
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// Use the preloaded response, if it's there
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let response = await event.preloadResponse;
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if (!response) {
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// Or, go over network.
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response = await self.fetch(event.request);
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}
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if (isCachable) {
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// And update the cache
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cache.put(event.request, response.clone());
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}
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return response;
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}
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self.addEventListener("fetch", (event) => {
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const isNavigate = event.request.mode === "navigate";
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const url = event.request.url || "";
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@ -42,32 +52,54 @@ self.addEventListener("fetch", (event) => {
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const isCachable = FULL_CACHE.some(v => v === local) || (base === referrer && base.endsWith(CACHED_FILES[0]));
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if (isNavigate || isCachable) {
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event.respondWith(async function () {
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try {
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// Use the preloaded response, if it's there
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let request = event.request.clone();
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let response = await event.preloadResponse;
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if (!response) {
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// Or, go over network.
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response = await fetch(event.request);
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// Try to use cache first
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const cache = await caches.open(CACHE_NAME);
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if (event.request.mode === "navigate") {
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// Check if we have full cache during HTML page request.
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const fullCache = await Promise.all(FULL_CACHE.map(name => cache.match(name)));
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const missing = fullCache.some(v => v === undefined);
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if (missing) {
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try {
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// Try network if some cached file is missing (so we can display offline page in case).
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return await fetchAndCache(event, cache, isCachable);
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} catch (e) {
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// And return the hopefully always cached offline page in case of network failure.
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console.error("Network error: ", e);
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return await caches.match(OFFLINE_URL);
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}
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}
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if (isCachable) {
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// Update the cache
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const cache = await caches.open(CACHE_NAME);
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cache.put(request, response.clone());
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}
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return response;
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} catch (error) {
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const cache = await caches.open(CACHE_NAME);
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if (event.request.mode === "navigate") {
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// Check if we have full cache.
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const cached = await Promise.all(FULL_CACHE.map(name => cache.match(name)));
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const missing = cached.some(v => v === undefined);
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const cachedResponse = missing ? await caches.match(OFFLINE_URL) : await caches.match(CACHED_FILES[0]);
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return cachedResponse;
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}
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const cachedResponse = await caches.match(event.request);
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return cachedResponse;
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}
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const cached = await cache.match(event.request);
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if (cached) {
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return cached;
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} else {
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// Try network if don't have it in cache.
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return await fetchAndCache(event, cache, isCachable);
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}
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}());
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}
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});
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self.addEventListener("message", (event) => {
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// No cross origin
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if (event.origin != self.origin) {
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return;
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}
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const id = event.source.id || "";
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const msg = event.data || "";
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// Ensure it's one of our clients.
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self.clients.get(id).then(function (client) {
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if (!client) {
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return; // Not a valid client.
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}
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if (msg === "claim") {
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self.skipWaiting().then(() => self.clients.claim());
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} else if (msg === "clear") {
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caches.delete(CACHE_NAME);
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} else if (msg === "update") {
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self.skipWaiting().then(() => self.clients.claim()).then(() => self.clients.matchAll()).then(all => all.forEach(c => c.navigate(c.url)));
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} else {
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onClientMessage(event);
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}
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});
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});
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@ -139,8 +139,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
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}
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if (p_preset->get("progressive_web_app/enabled")) {
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head_include += "<link rel='manifest' href='" + p_name + ".manifest.json'>\n";
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head_include += "<script type='application/javascript'>window.addEventListener('load', () => {if ('serviceWorker' in navigator) {navigator.serviceWorker.register('" +
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p_name + ".service.worker.js');}});</script>\n";
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config["serviceWorker"] = p_name + ".service.worker.js";
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}
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// Replaces HTML string
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@ -188,35 +187,46 @@ Error EditorExportPlatformJavaScript::_add_manifest_icon(const String &p_path, c
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}
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Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &p_preset, const String p_path, const Vector<SharedObject> &p_shared_objects) {
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String proj_name = ProjectSettings::get_singleton()->get_setting("application/config/name");
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if (proj_name.is_empty()) {
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proj_name = "Godot Game";
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}
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// Service worker
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const String dir = p_path.get_base_dir();
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const String name = p_path.get_file().get_basename();
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const ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
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Map<String, String> replaces;
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replaces["@GODOT_VERSION@"] = "1";
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replaces["@GODOT_NAME@"] = name;
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replaces["@GODOT_VERSION@"] = String::num_int64(OS::get_singleton()->get_unix_time()) + "|" + String::num_int64(OS::get_singleton()->get_ticks_usec());
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replaces["@GODOT_NAME@"] = proj_name.substr(0, 16);
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replaces["@GODOT_OFFLINE_PAGE@"] = name + ".offline.html";
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Array files;
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replaces["@GODOT_OPT_CACHE@"] = Variant(files).to_json_string();
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files.push_back(name + ".html");
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files.push_back(name + ".js");
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files.push_back(name + ".wasm");
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files.push_back(name + ".pck");
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files.push_back(name + ".offline.html");
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// Files cached during worker install.
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Array cache_files;
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cache_files.push_back(name + ".html");
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cache_files.push_back(name + ".js");
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cache_files.push_back(name + ".offline.html");
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if (p_preset->get("html/export_icon")) {
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files.push_back(name + ".icon.png");
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files.push_back(name + ".apple-touch-icon.png");
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cache_files.push_back(name + ".icon.png");
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cache_files.push_back(name + ".apple-touch-icon.png");
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}
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if (mode == EXPORT_MODE_THREADS) {
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files.push_back(name + ".worker.js");
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files.push_back(name + ".audio.worklet.js");
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} else if (mode == EXPORT_MODE_GDNATIVE) {
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files.push_back(name + ".side.wasm");
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cache_files.push_back(name + ".worker.js");
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cache_files.push_back(name + ".audio.worklet.js");
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}
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replaces["@GODOT_CACHE@"] = Variant(cache_files).to_json_string();
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// Heavy files that are cached on demand.
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Array opt_cache_files;
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opt_cache_files.push_back(name + ".wasm");
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opt_cache_files.push_back(name + ".pck");
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if (mode == EXPORT_MODE_GDNATIVE) {
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opt_cache_files.push_back(name + ".side.wasm");
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for (int i = 0; i < p_shared_objects.size(); i++) {
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files.push_back(p_shared_objects[i].path.get_file());
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opt_cache_files.push_back(p_shared_objects[i].path.get_file());
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}
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}
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replaces["@GODOT_CACHE@"] = Variant(files).to_json_string();
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replaces["@GODOT_OPT_CACHE@"] = Variant(opt_cache_files).to_json_string();
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const String sw_path = dir.plus_file(name + ".service.worker.js");
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Vector<uint8_t> sw;
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@ -256,10 +266,6 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
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const int orientation = CLAMP(int(p_preset->get("progressive_web_app/orientation")), 0, 3);
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Dictionary manifest;
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String proj_name = ProjectSettings::get_singleton()->get_setting("application/config/name");
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if (proj_name.is_empty()) {
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proj_name = "Godot Game";
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}
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manifest["name"] = proj_name;
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manifest["start_url"] = "./" + name + ".html";
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manifest["display"] = String::utf8(modes[display]);
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@ -106,6 +106,13 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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* @default
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*/
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experimentalVK: false,
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/**
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* The progressive web app service worker to install.
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* @memberof EngineConfig
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* @default
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* @type {string}
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*/
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serviceWorker: '',
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/**
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* @ignore
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* @type {Array.<string>}
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@ -249,6 +256,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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this.persistentDrops = parse('persistentDrops', this.persistentDrops);
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this.experimentalVK = parse('experimentalVK', this.experimentalVK);
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this.focusCanvas = parse('focusCanvas', this.focusCanvas);
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this.serviceWorker = parse('serviceWorker', this.serviceWorker);
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this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs);
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this.fileSizes = parse('fileSizes', this.fileSizes);
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this.args = parse('args', this.args);
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preloader.preloadedFiles.length = 0; // Clear memory
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me.rtenv['callMain'](me.config.args);
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initPromise = null;
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if (me.config.serviceWorker && 'serviceWorker' in navigator) {
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navigator.serviceWorker.register(me.config.serviceWorker);
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}
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resolve();
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});
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});
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