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Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
Fix `ViewPanner` panning-mouse-warp
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commit
cbfc34d279
@ -222,6 +222,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE: {
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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panner->set_viewport(get_viewport());
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[[fallthrough]];
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}
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case NOTIFICATION_THEME_CHANGED: {
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@ -5141,6 +5141,7 @@ void AnimationTrackEditor::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE: {
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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panner->set_viewport(get_viewport());
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[[fallthrough]];
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}
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case NOTIFICATION_THEME_CHANGED: {
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@ -942,6 +942,7 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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_update_editor_settings();
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graph->get_panner()->set_viewport(get_viewport());
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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@ -4178,6 +4178,7 @@ void CanvasItemEditor::_notification(int p_what) {
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AnimationPlayerEditor::get_singleton()->connect("animation_selected", callable_mp(this, &CanvasItemEditor::_keying_changed).unbind(1));
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_keying_changed();
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_update_editor_settings();
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panner->set_viewport(get_viewport());
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connect("item_lock_status_changed", callable_mp(this, &CanvasItemEditor::_update_lock_and_group_button));
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connect("item_group_status_changed", callable_mp(this, &CanvasItemEditor::_update_lock_and_group_button));
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@ -108,6 +108,7 @@ void Polygon2DEditor::_notification(int p_what) {
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}
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case NOTIFICATION_ENTER_TREE: {
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uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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uv_panner->set_viewport(get_viewport());
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} break;
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case NOTIFICATION_READY: {
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@ -558,7 +558,9 @@ void Sprite2DEditor::_notification(int p_what) {
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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} break;
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_ENTER_TREE: {
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panner->set_viewport(get_viewport());
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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options->set_button_icon(get_editor_theme_icon(SNAME("Sprite2D")));
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@ -824,10 +824,6 @@ void TextureRegionEditor::_notification(int p_what) {
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[[fallthrough]];
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}
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case NOTIFICATION_READY: {
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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} break;
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case NOTIFICATION_ENTER_TREE: {
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get_tree()->connect("node_removed", callable_mp(this, &TextureRegionEditor::_node_removed));
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@ -835,6 +831,9 @@ void TextureRegionEditor::_notification(int p_what) {
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if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
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_update_autoslice();
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}
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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panner->set_viewport(get_viewport());
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} break;
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case NOTIFICATION_EXIT_TREE: {
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@ -615,6 +615,7 @@ void TileAtlasView::_notification(int p_what) {
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}
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case NOTIFICATION_ENTER_TREE: {
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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panner->set_viewport(get_viewport());
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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@ -5188,6 +5188,7 @@ void VisualShaderEditor::_notification(int p_what) {
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}
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graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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graph->get_panner()->set_viewport(get_viewport());
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graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning")));
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} break;
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@ -1250,6 +1250,7 @@ void RuntimeNodeSelect::_setup(const Dictionary &p_settings) {
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int pan_speed = p_settings.get("editors/panning/2d_editor_pan_speed", 20);
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Array keys = p_settings.get("canvas_item_editor/pan_view", Array()).operator Array();
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panner->setup(panning_scheme, DebuggerMarshalls::deserialize_key_shortcut(keys), simple_panning);
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panner->set_viewport(root);
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panner->set_scroll_speed(pan_speed);
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warped_panning = p_settings.get("editors/panning/warped_mouse_panning", false);
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@ -791,6 +791,10 @@ void GraphEdit::_notification(int p_what) {
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minimap->queue_redraw();
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callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred();
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} break;
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case NOTIFICATION_ENTER_TREE: {
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panner->set_viewport(get_viewport());
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} break;
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}
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}
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@ -33,6 +33,7 @@
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#include "core/input/input.h"
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#include "core/input/shortcut.h"
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#include "core/os/keyboard.h"
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#include "scene/main/viewport.h"
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bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect) {
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Ref<InputEventMouseButton> mb = p_event;
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@ -109,8 +110,8 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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if (is_dragging) {
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if (p_canvas_rect != Rect2()) {
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pan_callback.call(Input::get_singleton()->warp_mouse_motion(mm, p_canvas_rect), p_event);
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if (viewport && p_canvas_rect != Rect2()) {
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pan_callback.call(viewport->wrap_mouse_in_rect(mm->get_relative(), p_canvas_rect), p_event);
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} else {
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pan_callback.call(mm->get_relative(), p_event);
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}
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@ -212,6 +213,10 @@ void ViewPanner::setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_
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set_simple_panning_enabled(p_simple_panning);
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}
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void ViewPanner::set_viewport(Viewport *p_viewport) {
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viewport = p_viewport;
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}
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bool ViewPanner::is_panning() const {
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return is_dragging || pan_key_pressed;
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}
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@ -35,6 +35,7 @@
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class InputEvent;
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class Shortcut;
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class Viewport;
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class ViewPanner : public RefCounted {
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GDCLASS(ViewPanner, RefCounted);
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@ -63,6 +64,8 @@ private:
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bool enable_rmb = false;
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bool simple_panning_enabled = false;
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Viewport *viewport = nullptr;
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Ref<Shortcut> pan_view_shortcut;
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Callable pan_callback;
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@ -81,6 +84,7 @@ public:
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void set_pan_axis(PanAxis p_pan_axis);
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void setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning);
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void set_viewport(Viewport *p_viewport);
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bool is_panning() const;
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void set_force_drag(bool p_force);
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@ -1377,6 +1377,40 @@ void Viewport::warp_mouse(const Vector2 &p_position) {
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Input::get_singleton()->warp_mouse(gpos);
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}
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Point2 Viewport::wrap_mouse_in_rect(const Vector2 &p_relative, const Rect2 &p_rect) {
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// Move the mouse cursor from its current position to a location bounded by `p_rect`
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// in accordance with a heuristic that takes the traveled distance `p_relative` of the mouse
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// into account.
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// All parameters are in viewport coordinates.
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// p_relative denotes the distance to the previous mouse position.
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// p_rect denotes the area, in which the mouse should be confined in.
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// The relative distance reported for the next event after a warp is in the boundaries of the
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// size of the rect on that axis, but it may be greater, in which case there's no problem as
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// fmod() will warp it, but if the pointer has moved in the opposite direction between the
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// pointer relocation and the subsequent event, the reported relative distance will be less
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// than the size of the rect and thus fmod() will be disabled for handling the situation.
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// And due to this mouse warping mechanism being stateless, we need to apply some heuristics
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// to detect the warp: if the relative distance is greater than the half of the size of the
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// relevant rect (checked per each axis), it will be considered as the consequence of a former
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// pointer warp.
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const Point2 rel_sign(p_relative.x >= 0.0f ? 1 : -1, p_relative.y >= 0.0 ? 1 : -1);
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const Size2 warp_margin = p_rect.size * 0.5f;
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const Point2 rel_warped(
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Math::fmod(p_relative.x + rel_sign.x * warp_margin.x, p_rect.size.x) - rel_sign.x * warp_margin.x,
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Math::fmod(p_relative.y + rel_sign.y * warp_margin.y, p_rect.size.y) - rel_sign.y * warp_margin.y);
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const Point2 pos_local = get_mouse_position() - p_rect.position;
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const Point2 pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y));
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if (pos_warped != pos_local) {
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warp_mouse(pos_warped + p_rect.position);
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}
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return rel_warped;
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}
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void Viewport::_gui_sort_roots() {
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if (!gui.roots_order_dirty) {
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return;
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@ -599,6 +599,7 @@ public:
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Vector2 get_mouse_position() const;
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void warp_mouse(const Vector2 &p_position);
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Point2 wrap_mouse_in_rect(const Vector2 &p_relative, const Rect2 &p_rect);
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virtual void update_mouse_cursor_state();
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void set_physics_object_picking(bool p_enable);
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