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Merge pull request #48442 from akien-mga/posmod-int64_t
Re-bind posmod, use int64_t instead of int
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commit
c9e874b62d
@ -218,8 +218,8 @@ public:
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return value;
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}
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static _ALWAYS_INLINE_ int posmod(int p_x, int p_y) {
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int value = p_x % p_y;
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static _ALWAYS_INLINE_ int64_t posmod(int64_t p_x, int64_t p_y) {
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int64_t value = p_x % p_y;
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if ((value < 0 && p_y > 0) || (value > 0 && p_y < 0)) {
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value += p_y;
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}
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@ -93,6 +93,10 @@ struct VariantUtilityFunctions {
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return Math::fposmod(b, r);
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}
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static inline int64_t posmod(int64_t b, int64_t r) {
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return Math::posmod(b, r);
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}
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static inline double floor(double x) {
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return Math::floor(x);
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}
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@ -1154,6 +1158,7 @@ void Variant::_register_variant_utility_functions() {
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FUNCBINDR(sqrt, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
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FUNCBINDR(fmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH);
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FUNCBINDR(fposmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH);
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FUNCBINDR(posmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH);
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FUNCBINDR(floor, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
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FUNCBINDR(ceil, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
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FUNCBINDR(round, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
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@ -652,6 +652,31 @@
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Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis).
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</description>
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</method>
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<method name="posmod">
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<return type="int">
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</return>
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<argument index="0" name="x" type="int">
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</argument>
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<argument index="1" name="y" type="int">
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</argument>
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<description>
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Returns the integer modulus of [code]x/y[/code] that wraps equally in positive and negative.
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[codeblock]
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for i in range(-3, 4):
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print("%2d %2d %2d" % [i, i % 3, posmod(i, 3)])
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[/codeblock]
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Produces:
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[codeblock]
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-3 0 0
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-2 -2 1
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-1 -1 2
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0 0 0
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1 1 1
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2 2 2
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3 0 0
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[/codeblock]
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</description>
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</method>
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<method name="pow">
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<return type="float">
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</return>
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@ -723,7 +723,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
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case VisualScriptBuiltinFunc::MATH_POSMOD: {
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VALIDATE_ARG_NUM(0);
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VALIDATE_ARG_NUM(1);
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*r_return = Math::posmod((int)*p_inputs[0], (int)*p_inputs[1]);
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*r_return = Math::posmod((int64_t)*p_inputs[0], (int64_t)*p_inputs[1]);
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} break;
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case VisualScriptBuiltinFunc::MATH_FLOOR: {
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VALIDATE_ARG_NUM(0);
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