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Update meshes list UI immeditely after setting mesh library in gridmap
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@ -267,6 +267,7 @@ void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) {
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}
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_recreate_octant_data();
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emit_signal(CoreStringNames::get_singleton()->changed);
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}
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Ref<MeshLibrary> GridMap::get_mesh_library() const {
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