diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index c192cee1fe8..60c744f398a 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -8,11 +8,11 @@
[b]Example:[/b]
[codeblock]
var array = ["One", 2, 3, "Four"]
- print(array[0]) # One
- print(array[2]) # 3
- print(array[-1]) # Four
+ print(array[0]) # One.
+ print(array[2]) # 3.
+ print(array[-1]) # Four.
array[2] = "Three"
- print(array[-2]) # Three
+ print(array[-2]) # Three.
[/codeblock]
Arrays are always passed by reference.
@@ -342,7 +342,7 @@
var my_items = [[5, "Potato"], [9, "Rice"], [4, "Tomato"]]
my_items.sort_custom(MyCustomSorter, "sort_ascending")
- print(my_items) # Prints [[4, Tomato], [5, Potato], [9, Rice]]
+ print(my_items) # Prints [[4, Tomato], [5, Potato], [9, Rice]].
[/codeblock]
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 1d4225542ad..8820cb5c273 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -18,11 +18,11 @@
Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also [method @GDScript.ColorN].
[codeblock]
- # Each of the following creates the same color RGBA(178, 217, 10, 255)
- var c1 = Color("#ffb2d90a") # ARGB format with "#"
- var c2 = Color("ffb2d90a") # ARGB format
- var c3 = Color("#b2d90a") # RGB format with "#"
- var c4 = Color("b2d90a") # RGB format
+ # Each of the following creates the same color RGBA(178, 217, 10, 255).
+ var c1 = Color("#ffb2d90a") # ARGB format with "#".
+ var c2 = Color("ffb2d90a") # ARGB format.
+ var c3 = Color("#b2d90a") # RGB format with "#".
+ var c4 = Color("b2d90a") # RGB format.
[/codeblock]
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index facf2d1025f..29547a67f42 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -32,7 +32,7 @@
To add a key to an existing dictionary, access it like an existing key and assign to it:
[codeblock]
var points_dir = {"White": 50, "Yellow": 75, "Orange": 100}
- var points_dir["Blue"] = 150 # Add "Blue" as a key and assign 150 as its value.
+ var points_dir["Blue"] = 150 # Add "Blue" as a key and assign 150 as its value.
[/codeblock]
Finally, dictionaries can contain different types of keys and values in the same dictionary:
[codeblock]
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 8463db9cd55..324f6db9b81 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -78,9 +78,9 @@
Selects characters inside [LineEdit] between [code]from[/code] and [code]to[/code]. By default, [code]from[/code] is at the beginning and [code]to[/code] at the end.
[codeblock]
text = "Welcome"
- select() # Will select "Welcome"
- select(4) # Will select "ome"
- select(2, 5) # Will select "lco"
+ select() # Will select "Welcome".
+ select(4) # Will select "ome".
+ select(2, 5) # Will select "lco".
[/codeblock]
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index d063bd81e7f..1cf6dfb83fd 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -12,8 +12,8 @@
Property membership can be tested directly in GDScript using [code]in[/code]:
[codeblock]
var n = Node2D.new()
- print("position" in n) # Prints "True".
- print("other_property" in n) # Prints "False".
+ print("position" in n) # Prints "True".
+ print("other_property" in n) # Prints "False".
[/codeblock]
Objects also receive notifications. Notifications are a simple way to notify the object about different events, so they can all be handled together. See [method _notification].
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 3deed63ae7b..6724c3bcebd 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -315,7 +315,7 @@
[codeblock]
var result = search(key, flags, line, column)
if result.size() > 0:
- # result found
+ # Result found.
var res_line = result[TextEdit.SEARCH_RESULT_LINE]
var res_column = result[TextEdit.SEARCH_RESULT_COLUMN]
[/codeblock]
diff --git a/doc/classes/int.xml b/doc/classes/int.xml
index dad0f0d8c08..39017f71197 100644
--- a/doc/classes/int.xml
+++ b/doc/classes/int.xml
@@ -8,16 +8,16 @@
It can take values in the interval [code][-2^63, 2^63 - 1][/code], i.e. [code][-9223372036854775808, 9223372036854775807][/code]. Exceeding those bounds will wrap around.
[int] is a [Variant] type, and will thus be used when assigning an integer value to a [Variant]. It can also be enforced with the [code]: int[/code] type hint.
[codeblock]
- var my_variant = 0 # int, value 0
- my_variant += 4.2 # float, value 4.2
- var my_int: int = 1 # int, value 1
- my_int = 4.2 # int, value 4, the right value is implicitly cast to int
- my_int = int("6.7") # int, value 6, the String is explicitly cast with [method int]
+ var my_variant = 0 # int, value 0.
+ my_variant += 4.2 # float, value 4.2.
+ var my_int: int = 1 # int, value 1.
+ my_int = 4.2 # int, value 4, the right value is implicitly cast to int.
+ my_int = int("6.7") # int, value 6, the String is explicitly cast with int.
var max_int = 9223372036854775807
- print(max_int) # 9223372036854775807, OK
+ print(max_int) # 9223372036854775807, OK.
max_int += 1
- print(max_int) # -9223372036854775808, we overflowed and wrapped around
+ print(max_int) # -9223372036854775808, we overflowed and wrapped around.
[/codeblock]