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Prevent NARROWING_CONVERSION warning for int(float) function in GDScript
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@ -2303,7 +2303,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
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break;
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#ifdef DEBUG_ENABLED
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} else {
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if (par_type.builtin_type == Variant::INT && p_call->arguments[i]->get_datatype().builtin_type == Variant::FLOAT) {
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if (par_type.builtin_type == Variant::INT && p_call->arguments[i]->get_datatype().builtin_type == Variant::FLOAT && builtin_type != Variant::INT) {
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parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
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}
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#endif
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