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Merge pull request #32447 from YeldhamDev/tree_drag_center_icon
Minor visual adjustment in drag preview of the scene and file tree editors
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c11ccb7e6e
@ -4891,7 +4891,7 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *
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}
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int max_rows = 6;
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int num_rows = p_paths.size() > max_rows ? max_rows - 1 : p_paths.size(); //Don't waste a row to say "1 more file" - list it instead.
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int num_rows = p_paths.size() > max_rows ? max_rows - 1 : p_paths.size(); // Don't waste a row to say "1 more file" - list it instead.
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VBoxContainer *vbox = memnew(VBoxContainer);
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for (int i = 0; i < num_rows; i++) {
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HBoxContainer *hbox = memnew(HBoxContainer);
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@ -4905,6 +4905,7 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *
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label->set_text(p_paths[i].get_file());
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icon->set_texture(gui_base->get_icon("File", "EditorIcons"));
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}
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icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
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icon->set_size(Size2(16, 16));
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hbox->add_child(icon);
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hbox->add_child(label);
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@ -959,6 +959,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from
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HBoxContainer *hb = memnew(HBoxContainer);
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TextureRect *tf = memnew(TextureRect);
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tf->set_texture(icons[i]);
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tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
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hb->add_child(tf);
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Label *label = memnew(Label(selected[i]->get_name()));
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hb->add_child(label);
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