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Merge pull request #84594 from reduz/default-commented-light-shader
Comment the shader template light function by default
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commit
be585ac644
@ -175,9 +175,10 @@ void fragment() {
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// Called for every pixel the material is visible on.
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}
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void light() {
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//void light() {
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// Called for every pixel for every light affecting the material.
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}
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// Uncomment to replace the default light processing function with this one.
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//}
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)";
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break;
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case Shader::MODE_CANVAS_ITEM:
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@ -190,9 +191,10 @@ void fragment() {
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// Called for every pixel the material is visible on.
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}
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void light() {
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//void light() {
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// Called for every pixel for every light affecting the CanvasItem.
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}
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// Uncomment to replace the default light processing function with this one.
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//}
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)";
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break;
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case Shader::MODE_PARTICLES:
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