Merge pull request #12160 from RandomShaper/fix-shader-parse

Fix crash in shader parsing
This commit is contained in:
Rémi Verschelde 2017-10-16 23:40:26 +02:00 committed by GitHub
commit bc659323b7

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@ -2586,6 +2586,8 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else if (tk.type == TK_BRACKET_OPEN) {
Node *index = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!index)
return NULL;
if (index->get_datatype() != TYPE_INT && index->get_datatype() != TYPE_UINT) {
_set_error("Only integer datatypes are allowed for indexing");