mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
Merge pull request #12999 from Hinsbart/dnd_import
Editor: Drop files to copy them to project.
This commit is contained in:
commit
baaafc5829
@ -4276,12 +4276,19 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *
|
||||
|
||||
void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
|
||||
|
||||
/*
|
||||
String cur_path = filesystem_dock->get_current_path();
|
||||
for(int i=0;i<EditorImportExport::get_singleton()->get_import_plugin_count();i++) {
|
||||
EditorImportExport::get_singleton()->get_import_plugin(i)->import_from_drop(p_files,cur_path);
|
||||
String to_path = ProjectSettings::get_singleton()->globalize_path(get_filesystem_dock()->get_current_path());
|
||||
DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
||||
|
||||
for (int i = 0; i < p_files.size(); i++) {
|
||||
|
||||
String from = p_files[i];
|
||||
if (!ResourceFormatImporter::get_singleton()->can_be_imported(from)) {
|
||||
continue;
|
||||
}
|
||||
String to = to_path.plus_file(from.get_file());
|
||||
dir->copy(from, to);
|
||||
}
|
||||
*/
|
||||
EditorFileSystem::get_singleton()->scan_changes();
|
||||
}
|
||||
|
||||
void EditorNode::_file_access_close_error_notify(const String &p_str) {
|
||||
|
Loading…
Reference in New Issue
Block a user