mirror of
https://github.com/godotengine/godot.git
synced 2025-03-19 23:53:32 +08:00
Merge pull request #33183 from silvanocerza/filesystem-tree-expand
Folders in FileSystem are not expanded on project save anymore
This commit is contained in:
commit
b964e911b6
@ -71,11 +71,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
|
||||
subdirectory_item->select(0);
|
||||
}
|
||||
|
||||
if ((path.begins_with(lpath) && path != lpath)) {
|
||||
subdirectory_item->set_collapsed(false);
|
||||
} else {
|
||||
subdirectory_item->set_collapsed(uncollapsed_paths.find(lpath) < 0);
|
||||
}
|
||||
subdirectory_item->set_collapsed(uncollapsed_paths.find(lpath) < 0);
|
||||
if (searched_string.length() > 0 && dname.to_lower().find(searched_string) >= 0) {
|
||||
parent_should_expand = true;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user