mirror of
https://github.com/godotengine/godot.git
synced 2025-02-23 23:15:07 +08:00
Merge pull request #75945 from Calinou/renderingdevice-finalaction-fix-typo
Fix typo in FinalAction `switch` statement in RenderingDevice
This commit is contained in:
commit
b917f748b5
@ -3655,7 +3655,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
|
||||
} else {
|
||||
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
|
||||
description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
|
||||
// TODO: What does this mean about the next usage (and thus appropriate dependency masks.
|
||||
}
|
||||
} break;
|
||||
|
Loading…
Reference in New Issue
Block a user