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TextureRegionEditor snap_mode fix.
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@ -503,8 +503,8 @@ void TextureRegionEditor::_scroll_changed(float)
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void TextureRegionEditor::_set_snap_mode(int p_mode)
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{
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snap_mode_button->get_popup()->set_item_checked(snap_mode,false);
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snap_mode = p_mode;
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snap_mode_button->get_popup()->set_item_checked(snap_mode,false);
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snap_mode_button->set_text(snap_mode_button->get_popup()->get_item_text(p_mode));
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snap_mode_button->get_popup()->set_item_checked(snap_mode,true);
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