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https://github.com/godotengine/godot.git
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9ff7c5524f
commit
b2953bc1cc
@ -1016,6 +1016,11 @@ void _OS::alert(const String& p_alert,const String& p_title) {
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OS::get_singleton()->alert(p_alert,p_title);
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}
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Dictionary _OS::get_engine_version() const {
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return OS::get_singleton()->get_engine_version();
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}
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_OS *_OS::singleton=NULL;
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void _OS::_bind_methods() {
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@ -1163,6 +1168,8 @@ void _OS::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_use_vsync","enable"),&_OS::set_use_vsync);
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ObjectTypeDB::bind_method(_MD("is_vsnc_enabled"),&_OS::is_vsnc_enabled);
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ObjectTypeDB::bind_method(_MD("get_engine_version"),&_OS::get_engine_version);
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BIND_CONSTANT( DAY_SUNDAY );
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BIND_CONSTANT( DAY_MONDAY );
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BIND_CONSTANT( DAY_TUESDAY );
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@ -315,6 +315,8 @@ public:
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void set_use_vsync(bool p_enable);
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bool is_vsnc_enabled() const;
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Dictionary get_engine_version() const;
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static _OS *get_singleton() { return singleton; }
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_OS();
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@ -32,6 +32,8 @@
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#include "dir_access.h"
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#include "globals.h"
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#include "input.h"
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// For get_engine_version, could be removed if it's moved to a new Engine singleton
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#include "version.h"
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OS* OS::singleton=NULL;
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@ -548,6 +550,28 @@ bool OS::is_vsnc_enabled() const{
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return true;
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}
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Dictionary OS::get_engine_version() const {
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Dictionary dict;
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dict["major"] = _MKSTR(VERSION_MAJOR);
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dict["minor"] = _MKSTR(VERSION_MINOR);
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#ifdef VERSION_PATCH
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dict["patch"] = _MKSTR(VERSION_PATCH);
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#else
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dict["patch"] = "";
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#endif
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dict["status"] = _MKSTR(VERSION_STATUS);
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dict["revision"] = _MKSTR(VERSION_REVISION);
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String stringver = String(dict["major"]) + "." + String(dict["minor"]);
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if (dict["patch"] != "")
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stringver += "." + String(dict["patch"]);
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stringver += "-" + String(dict["status"]) + " (" + String(dict["revision"]) + ")";
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dict["string"] = stringver;
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return dict;
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}
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OS::OS() {
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last_error=NULL;
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frames_drawn=0;
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@ -186,14 +186,14 @@ public:
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virtual void set_target_fps(int p_fps);
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virtual float get_target_fps() const;
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virtual float get_frames_per_second() const { return _fps; };
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virtual float get_frames_per_second() const { return _fps; }
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virtual void set_keep_screen_on(bool p_enabled);
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virtual bool is_keep_screen_on() const;
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virtual void set_low_processor_usage_mode(bool p_enabled);
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virtual bool is_in_low_processor_usage_mode() const;
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virtual String get_installed_templates_path() const { return ""; };
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virtual String get_installed_templates_path() const { return ""; }
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virtual String get_executable_path() const;
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virtual Error execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id=NULL,String* r_pipe=NULL,int *r_exitcode=NULL)=0;
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virtual Error kill(const ProcessID& p_pid)=0;
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@ -363,7 +363,7 @@ public:
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virtual void set_screen_orientation(ScreenOrientation p_orientation);
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ScreenOrientation get_screen_orientation() const;
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virtual void move_window_to_foreground() {};
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virtual void move_window_to_foreground() {}
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virtual void debug_break();
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@ -423,6 +423,8 @@ public:
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virtual void set_use_vsync(bool p_enable);
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virtual bool is_vsnc_enabled() const;
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Dictionary get_engine_version() const;
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bool is_hidpi_allowed() const { return _allow_hidpi; }
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OS();
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virtual ~OS();
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